I would like to clarify something about needing no change. After reading back over the posts, one of the changes proposed is the following:
"EL 1/2 (CR 0) becomes EL -1"
"EL 1/4 (CR -1) becomes EL -3"
etc, etc, etc
WELL . . . The REASON I see no reason to change this is because it creates needless confusion and pedantic calculations. It wasn't until recently that I realized that I was already calculating things this way. You see, I found out right before the last game session about UK meaning for us to calculate CR 1/2 as EL 0 and so on and so forth. Until that point . . .
Well, you see, I calculated things the old way with regard to fractions. In other words, I counted CR 1/2 as EL 1/2, CR 1/4 as EL 1/4, and so on and so forth. I always counted two creatures of EL 1/2 as being EL 1, four of EL 1/4 as being EL 1, etc. Basically, I added fractions until I got to a whole number, and only THEN did I go by the chart. In other words, I ran things like so:
Goblin = EL 1/2
2 Goblins = EL 1 (1/2 * 2 = 1 duh!)
3 Goblins = EL 2 (1.5 opponents equals EL +1, 1/2 * 3 = 1.5!)
4 Goblins = EL 3 (2 opponents equals EL +2, 1/2 * 4 = 2!)
etc, etc, etc
You get the idea. Anyway, I looked over the numbers once more, and I saw that the way I calculated fractions actually comes up with identical results as when counting EL 1/2 as EL -1 and all that. I also noticed that my way of counting fractions better told of the challenges and gave more accurate XP awards, so I decided to stick by it.
I guess all I would ask is that UK uses the numbers AS IS. That means count CR 1/2 AS EL 1/2 and so on and so forth, counting fractions as per the book by adding fractions until you get to a whole number. That is how I playtested, in fact.
Reducing the increments any further, however, as those two suggest, or even introducing fractions above the first whole number . . . Well, I don't think that should be done, plain and simple. Just count fractions as fractions.
"EL 1/2 (CR 0) becomes EL -1"
"EL 1/4 (CR -1) becomes EL -3"
etc, etc, etc
WELL . . . The REASON I see no reason to change this is because it creates needless confusion and pedantic calculations. It wasn't until recently that I realized that I was already calculating things this way. You see, I found out right before the last game session about UK meaning for us to calculate CR 1/2 as EL 0 and so on and so forth. Until that point . . .
Well, you see, I calculated things the old way with regard to fractions. In other words, I counted CR 1/2 as EL 1/2, CR 1/4 as EL 1/4, and so on and so forth. I always counted two creatures of EL 1/2 as being EL 1, four of EL 1/4 as being EL 1, etc. Basically, I added fractions until I got to a whole number, and only THEN did I go by the chart. In other words, I ran things like so:
Goblin = EL 1/2
2 Goblins = EL 1 (1/2 * 2 = 1 duh!)
3 Goblins = EL 2 (1.5 opponents equals EL +1, 1/2 * 3 = 1.5!)
4 Goblins = EL 3 (2 opponents equals EL +2, 1/2 * 4 = 2!)
etc, etc, etc
You get the idea. Anyway, I looked over the numbers once more, and I saw that the way I calculated fractions actually comes up with identical results as when counting EL 1/2 as EL -1 and all that. I also noticed that my way of counting fractions better told of the challenges and gave more accurate XP awards, so I decided to stick by it.
I guess all I would ask is that UK uses the numbers AS IS. That means count CR 1/2 AS EL 1/2 and so on and so forth, counting fractions as per the book by adding fractions until you get to a whole number. That is how I playtested, in fact.
Reducing the increments any further, however, as those two suggest, or even introducing fractions above the first whole number . . . Well, I don't think that should be done, plain and simple. Just count fractions as fractions.