Revised monk

Almost done! I made a bunch of minor changes:

Mountain Style: Dropped Indomitable and made it a feat that grants a +2 bonus vs. bull rush, overrun, and trip attacks. They gain a bonus at Master level anyway (Rooted in the Earth) so it was kind of superfluous.

Sea Style: Added the last missing feat. Changed the "wear down resistance" ability to Relentless Waves, and the "wear down hardness" ability to Ice Shatters Rock. Named the last ability Whirlpool (not a great choice, but I wanted to keep the water-based theme for naming, and it was the best I could come up).

Sun Style: Revised the feat list. Dropped Imp. Disarm as an Acolyte ability. Added Rushing Flames at Initiate level (identical to Mountain Style Avalanche). Added name to Master level ability, Explosive Fury.

I had really hoped to come up with two minor abilities, but it's freaking hot here and it's melting my brain. :( I'm sure I'll get something soon (within a few days, a week at most).
 

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Gods above, I didn't realize that I'd started this three months ago. :eek:
Anyway, it is, for all intents and purposes, done - I'm missing an Acolyte-level ability for the Mountain style, but everything else is there, so I've posted a finished version (rtf format) to the first post. Thank you all for your advice, input, criticism, and commentary. Now, someone playtest this thing! :D
 

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