Astalanya
First Post
Hopefully this already hasn't been covered in an obvious post I missed.
If there are previous discussions, please point me to them!
I've been looking for an alternate method to the D&D Craft system. Frankly, in a campaign where you can't just jump two weeks to say "That sword's done!", the system is ugly, inefficient and far from elegant. Players in our group like having crafting skills but investing 14 weeks to make a masterwork set of armor really doesn't appeal.
We've reviewed options in Unearthed Arcana and whatnot, and they really aren't to our taste. Our ideal system wouldn't require crafting "points" and speeds up the process of crafting. We aren't sure how to go about it, because there doesn't seem to be terribly much rhyme or reason to the existing one.
Have you reworked this in your campaigns? How?

I've been looking for an alternate method to the D&D Craft system. Frankly, in a campaign where you can't just jump two weeks to say "That sword's done!", the system is ugly, inefficient and far from elegant. Players in our group like having crafting skills but investing 14 weeks to make a masterwork set of armor really doesn't appeal.
We've reviewed options in Unearthed Arcana and whatnot, and they really aren't to our taste. Our ideal system wouldn't require crafting "points" and speeds up the process of crafting. We aren't sure how to go about it, because there doesn't seem to be terribly much rhyme or reason to the existing one.
Have you reworked this in your campaigns? How?