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<blockquote data-quote="FitzTheRuke" data-source="post: 9021112" data-attributes="member: 59816"><p>Or at least <em>underestimating</em> the dislike for 2014 versions.</p><p></p><p>Yeah, I don't think I was aware that they were as unpopular before as you're implying. I know that <em>I</em> don't like either of them, but I try to keep an open mind to other's opinions.</p><p></p><p></p><p>Well, IMO, that's a good thing. As much as I like 5e, I think that a lot of babies were thrown out with a lot of bathwater. As you say, I think that the 1D&D Wildshape playtest was a disaster, but not because there was anything at all wrong with the concept. It was just the execution. They simply need to make statblocks that are designed for purpose - tiny scout, medium skirmisher, large brute, etc. And balance them around that. Certainly not make turning into a mouse a L11 ability (and the mouse has a 20 STR) - that was ridiculous. Easily fixed, really.</p><p></p><p></p><p>Yes. They're just more likely to be conservative with all the backlash, and I worry that it will make them cave to certain pressures that they otherwise might make bolder decisions. I mean, obviously, I want them to be much better at PR (and decision-making in general) than they have been lately. But I'd be happy if the game doesn't wind up too "designed by committee".</p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 9021112, member: 59816"] Or at least [I]underestimating[/I] the dislike for 2014 versions. Yeah, I don't think I was aware that they were as unpopular before as you're implying. I know that [I]I[/I] don't like either of them, but I try to keep an open mind to other's opinions. Well, IMO, that's a good thing. As much as I like 5e, I think that a lot of babies were thrown out with a lot of bathwater. As you say, I think that the 1D&D Wildshape playtest was a disaster, but not because there was anything at all wrong with the concept. It was just the execution. They simply need to make statblocks that are designed for purpose - tiny scout, medium skirmisher, large brute, etc. And balance them around that. Certainly not make turning into a mouse a L11 ability (and the mouse has a 20 STR) - that was ridiculous. Easily fixed, really. Yes. They're just more likely to be conservative with all the backlash, and I worry that it will make them cave to certain pressures that they otherwise might make bolder decisions. I mean, obviously, I want them to be much better at PR (and decision-making in general) than they have been lately. But I'd be happy if the game doesn't wind up too "designed by committee". [/QUOTE]
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