freyar
Extradimensional Explorer
Ok, in the campaign I'm running, the party (5th level fighter, cleric, rogue, and bard 2/wizard 3) have just rescued a mid-upper level diviner (somewhere 10th-15th, not really specified) from a group of duergar who had her captive. (For your information, one of the duergar got off a lucky feeblemind scroll.) My question for you, EN World, is what kind of reward should the diviner offer her rescuers? Creative items, services, etc, that a diviner is particularly geared toward offering are preferred. Suggestions don't have to be specific magic items, but it's a 3.5 game mostly using core and MIC if that's important to you.