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Reworking Spell Lists (Reducing "Sameyness")
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<blockquote data-quote="Tony Vargas" data-source="post: 7919064" data-attributes="member: 996"><p>Not really. It's not like all spells take saves, anyway, so it'd be an uneven boost. Thing is, if there is an issue with the reduced at-will baseline making casters under-contribute at the prescribed 5e 6-8 encounter day, you could just pull it in 6 encounters, 5, 3-5, until it evened out. Heck, 3-5 is a more plausible day length, anyway.</p><p></p><p>There are some pretty Clericky rituals that might not feel right on the Wizard.</p><p>Wizards do already get a pretty huge list, and this variant does reduce differentiation within the Arcane sphere, so the idea, above, of bringing back opposition Schools could really help that out. Opposition schools for preparation - but not for rituals.</p><p></p><p> Or they could choose from a sub-set of arcane & primal, because that reflects their concept and their history in the game, going from Druid-lite casting in 1e to oddball, to Arcane. Like Primal, less all the fiery Evocation/Conjuration, plus Arcane Enchantment/Charm & Illusion/Phantasm, to start, perhaps?</p><p></p><p>While the Sorcerer should be primarily Arcane, I could see it getting a thematic set of spells that could pull from other lists - and a thematic opposition, as well.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7919064, member: 996"] Not really. It's not like all spells take saves, anyway, so it'd be an uneven boost. Thing is, if there is an issue with the reduced at-will baseline making casters under-contribute at the prescribed 5e 6-8 encounter day, you could just pull it in 6 encounters, 5, 3-5, until it evened out. Heck, 3-5 is a more plausible day length, anyway. There are some pretty Clericky rituals that might not feel right on the Wizard. Wizards do already get a pretty huge list, and this variant does reduce differentiation within the Arcane sphere, so the idea, above, of bringing back opposition Schools could really help that out. Opposition schools for preparation - but not for rituals. Or they could choose from a sub-set of arcane & primal, because that reflects their concept and their history in the game, going from Druid-lite casting in 1e to oddball, to Arcane. Like Primal, less all the fiery Evocation/Conjuration, plus Arcane Enchantment/Charm & Illusion/Phantasm, to start, perhaps? While the Sorcerer should be primarily Arcane, I could see it getting a thematic set of spells that could pull from other lists - and a thematic opposition, as well. [/QUOTE]
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