The first bugbear shoves Merrick's glaive out of the way, steps forward and smacks him solidly with his morningstar. The hairy goblinoid grins, breathing its putrid breath at the knight.
The metal clad ogre roars mightily, surprised by the wounds that the puny human has dealt to it. It whips its flail back through the air, and Zirat is unable to avoid the blow. While not nearly as powerful of strike as the last one, the wounded gladiator simply cannot absorb such damage. Again he collapses beneath the blow, crashing to the ground.
The blinded bugbear reverses his direction, ducking unseeing back into the chamber from whence he came.
Dismayed that his spell did not blind the ogre, Ciaran is unsure of his next move. Shoon was beseiged by attacked, but the ogre could inflict terrible damage...and if Aeron went down, the entire group could wind up dead. Making his decision, Ciaran chants the words to another spell, pointing his hand toward the ogre. A line of searing flames fills the void between the wizard and his target, blasting into the brute. The beam burns and blackens the ogre's chest, and the great beast crashes to the ground with a heavy thump!
A look of grim determination creases Aeron's face as he brings Pelor's healing power to bear on Zirat yet again.
Seeing the ogre fall, Deren turns his attention to the bugbears, winging a dagger into the mass of them. It strikes the wounded bugbear, drawing blood, but doesn't fell the hairy goblinoid.
"Rank villain!" Sir Merrick spins away from the thing's fetid breath, spins and brings his glaive down upon an inhuman bugbear warrior. The blade strikes hard, and dark blood seeps from the bugbear's wound, but it remains standing, albeit shakily.
[sblock=Reach weapons]
Per your question Voadam: Moving to W67 and striking at BB3 WOULD give BB3
soft cover (+4 AC) against your attack, because BB1 is in the way. Reach weapons follow the same rules as ranged weapons in this instance.
[/sblock]
Not having to retreat from the ogre, the gladiator simply asks for Kord’s help in addition to what Pelor gave him through Aeron.
Shoon tries to take out the wounded bugbear, but off-balance and beset by so many enemies, his attacks miss their marks. The bugbears work against him in unison. Dodging this way and that, the first two bugbears strike nothing but air...then Shoon's luck runs out. A morningstar catches him hard in the stomach, and as he doubles over in pain, another bugbear slams its own weapon down upon the back of the monk's head. Blood and brains spray across the floor as Shoon falls lifeless to the ground.
Round 6 updated above!
Initiative Count
21 BB1 - 5' step, morningstar vrs Merrick 22 (success), damage 7
20 Ogre 4 - heavy flail vrs Zirat 26 (success), damage 15
20 Aeron - drop silence for cure moderate wounds healing Zirat 14 points
19 BB2 - [BLINDED] move
19 Ciaran - Cast Scorching Ray, ranged touch attack: 23, Damage: 17
17 Deren - 5' step, thrown dagger vrs BB3 24 (success), damage 6
17 Merrick - 5' step, glaive vrs BB1 26 (success), damage 13
14 BB3 - morningstar vrs Shoon 7 (failure)
12 Shoon - flurry of attacks: unarmed 1 vrs BB3 13 (failure), unarmed 2 vrs BB3 9 (failure)
12 BB4 - morningstar vrs Shoon 8 (failure)
10 Zirat - lay on hands healing 6 points
05 BB5 - morningstar vrs Shoon 18 (success), damage 8
02 BB6 - morningstar vrs Shoon 25 (critical), confirm crit 21 (success) damage 13
PC Status
Merrick 24/31
Aeron 29/31, bless r03/40
Zirat 13/40
Deren 25/25
Ciaran 20/20
Shoon -11, DEAD
[sblock=Opponent Status - Player's No Look]
O1 DEAD
O2 DEAD
O3 DEAD
O4 DEAD
BB1 -13
BB2 Blind 2/4 rounds
BB3 -14
[/sblock]
--MAP--