Rhun's Greyhawk OMEGA OOC Thread (ToEE) - CLOSED!!!

CB, this is the maneuver you were thinking of?

Delay
By choosing to delay, you take no action and then act normally on whatever initiative count you decide to act. When you delay, you voluntarily reduce your own initiative result for the rest of the combat. When your new, lower initiative count comes up later in the same round, you can act normally. You can specify this new initiative result or just wait until some time later in the round and act then, thus fixing your new initiative count at that point.

You never get back the time you spend waiting to see what’s going to happen. You can’t, however, interrupt anyone else’s action (as you can with a readied action).

Initiative Consequences of Delaying
Your initiative result becomes the count on which you took the delayed action. If you come to your next action and have not yet performed an action, you don’t get to take a delayed action (though you can delay again).

If you take a delayed action in the next round, before your regular turn comes up, your initiative count rises to that new point in the order of battle, and you do not get your regular action that round.
 

log in or register to remove this ad

Yup.

I know DMs who don't allow you to miss an action one round, delay the whole round, then come in the next round at the top of the initiative order. That's why I asked Rhun if I could try it. If he says no, no worries! I supplied something else for Jinx to do for the first round.
 

CanadienneBacon said:
Yup.

I know DMs who don't allow you to miss an action one round, delay the whole round, then come in the next round at the top of the initiative order. That's why I asked Rhun if I could try it. If he says no, no worries! I supplied something else for Jinx to do for the first round.


Im a pretty lenient DM. I'll let you do just about anything. :D I already said yes over in the IC thread.
 



I don't want to presume to speak for Rhun, but Zirat and Sir Merrick had repeatedly stated earlier that they were both up front. As did Jinx, for whom I said numerous times would be directly behind both of them. Despite you quite clearly stating right before combat that you wanted to be up front, I'm not sure there was room. Rhun would've had to displace someone who'd already had "dibs" on that spot.

Though Rhun can speak to the truth (or falseness) of that.
 


Dire Lemming said:
Oh right, you were the first one to get mercury poisoning cause it attacked you when it came in. :p

Yeah. Wasn't I the one who opened the door? Man, from now on, I'm staying in the back and hiding from everything. :)
 

CanadienneBacon said:
I don't want to presume to speak for Rhun, but Zirat and Sir Merrick had repeatedly stated earlier that they were both up front. As did Jinx, for whom I said numerous times would be directly behind both of them. Despite you quite clearly stating right before combat that you wanted to be up front, I'm not sure there was room. Rhun would've had to displace someone who'd already had "dibs" on that spot.


Although this is true, I believe there is no penalty for moving through the square of an ally, as long as you don't end your move in that square or use the charge action.

So yes, Shoon can rush past the two meatshields, er, fighters to attack as long as there is space.

Generally, unless someone is scouting ahead, Zirat and Merrick will fill the front rank (unless I am told otherwise).

:D
 

Alright friends, I'm embarrassed to say I need a little rules help...in my years DMing 3.x, I don't believe I've ever had a PC grappled by an owlbear before.

So the question: How does the owlbear inflict damage to grappled prey? Claw, bite? I'm not sure what to use. Any clarification is most wlecome. :D
 

Remove ads

Top