Riddle game

Gilladian

Adventurer
I'm going to be presenting a group of semi-newby players with a fun, lighthearted game in a couple of weeks. I'd like them to each have to take a turn at answering a simple riddle. Nothing too challenging, even maybe a little silly.

But the key is that the answers should all be "good character traits" such as bravery, loyalty, teamwork, trust, honesty, etc... I probably need 5-7 such riddles.

This is for a group of PCs playing Harry-Potter-style kids competing to get into a wizard school. So the riddles should reflect that sort of motif, in the best of all possible worlds. But I'll take any suggestions people have!
 

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Hmm, sounds like Boyscout Motto .. ah, here it is, Boyscout Law: A boyscout is Trustworthy, Loyal, Helpful, Friendly, Courteous, Kind, Obedient, Cheerful, Thrifty, Brave, Clean, and Reverent

... though, i suck at coming up with riddles .... but I found the answers for you! :D


Alternatively, if you want some 'darker' riddles, here are some riddles used in Dragon Age:Origins (recent fantasy RPG video game on PC, Xbox 360, and PS3)
The Gauntlet - Riddles & Answers - General FAQ for Dragon Age: Origins
Warning: The above link will contain riddle spoilers if you are playing that particular game. However, without the context of the video game, some of the riddles listed may be a little harder to figure out. So you may just want the "riddles" but then accept any reasonable answer that the players come up with and act as though it's the one answer you were looking for...
 

Yeah, I knew what the answers were :)

I'm thinking instead of real riddles I'm just going to pose questions like "what is the most important thing a wizard should never be without?" and have a very short time limit for an answer. Almost any rational answer will count as correct (ie his wits, his spellbook, his wand). But for every answer that is wrong or goes over time, the PCs lose a "point". Every correct answer gains a point. If they score a certain amount, they get to go through the gate the questioner is guarding. If not, they have to face an alternate route that looks much scarier/more dangerous.

That obviates the need for riddles, but I still need a list of questions and answers...
 

Here's an idea: What about a series of riddles tied to the theme of virtue (though, to make it easier on the riddle author, perhaps the answers need not be virtues themselves, followed by one open ended question.
 

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