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General Tabletop Discussion
*TTRPGs General
Ridiculous amount of buffs
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<blockquote data-quote="ThatGuyThere" data-source="post: 3437170" data-attributes="member: 36764"><p>Dispel Magic!</p><p></p><p>Dispel Magic!</p><p></p><p>Hey, you over there - Dispel Magic!</p><p></p><p>If you're taken by surprise, Dispel Magic!</p><p>If you haven't had time to buff, Dispel Magic!</p><p>If you're surprised, unless it's reeeeeeeally important you stay standing right where you are, Dispel Magic plus Teleport, while screaming, "Guards! GUARDS!!"</p><p></p><p>Oh, and summon monsters who also Dispel Magic! And have flunkies who can Dispel Magic! And set traps that Dispel Magic.</p><p></p><p>But you're right. Buff - Scry - Teleport - Call it a Day is a standard high-level tactic. My fiancee pointed it out in one of our high-level games where the characters had started having children - Mom and Dad go to work for ten to twenty minutes a day, earn rewards that far outstrip any mere mortal, and are still back before the kids have left for school. That's just part of high-level play; you can look at it as part of the fun, if you'd like.</p><p></p><p>The only tactic I ever found was Dispel Magic (can you tell?). Use liberally. Both myself, and my players, came to hate Mord.'s Disjunction, and reached a "mutual non-aggression treaty" concerning it's use (and then ended up banning it, anyway).</p></blockquote><p></p>
[QUOTE="ThatGuyThere, post: 3437170, member: 36764"] Dispel Magic! Dispel Magic! Hey, you over there - Dispel Magic! If you're taken by surprise, Dispel Magic! If you haven't had time to buff, Dispel Magic! If you're surprised, unless it's reeeeeeeally important you stay standing right where you are, Dispel Magic plus Teleport, while screaming, "Guards! GUARDS!!" Oh, and summon monsters who also Dispel Magic! And have flunkies who can Dispel Magic! And set traps that Dispel Magic. But you're right. Buff - Scry - Teleport - Call it a Day is a standard high-level tactic. My fiancee pointed it out in one of our high-level games where the characters had started having children - Mom and Dad go to work for ten to twenty minutes a day, earn rewards that far outstrip any mere mortal, and are still back before the kids have left for school. That's just part of high-level play; you can look at it as part of the fun, if you'd like. The only tactic I ever found was Dispel Magic (can you tell?). Use liberally. Both myself, and my players, came to hate Mord.'s Disjunction, and reached a "mutual non-aggression treaty" concerning it's use (and then ended up banning it, anyway). [/QUOTE]
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Ridiculous amount of buffs
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