Kestrel
Explorer
With apologies to Ashockney
At what point does buffing become ridiculous? What would be the effect of limiting it? Does the higher level game assume that all pcs will be this buffed?
When I ran RttToEE, I got sick of this particular tactic by the pcs: Wake up at 10am, buff to the gills, clear three or four rooms, and teleport back to town to rest for the day. Rinse repeat. I believe they did this because of buffs. They wanted to make sure they had them all up before each fight.
And how does a DM prepare for something like this? Its bad enough trying to create high level npcs...figuring out buff strategies for them makes it a nightmare. For those running high level games, how do you handle it?
Contingency Teleport/Contigency HEAL/Mind Blank/Spell Turning/Non-detection/Stoneskin/Improved Inivisibility/Death Ward/Freedom of Movement/Blink/Fly/Pro Energy/Shield/Mage Armor...did you say you were attacking me?
At what point does buffing become ridiculous? What would be the effect of limiting it? Does the higher level game assume that all pcs will be this buffed?
When I ran RttToEE, I got sick of this particular tactic by the pcs: Wake up at 10am, buff to the gills, clear three or four rooms, and teleport back to town to rest for the day. Rinse repeat. I believe they did this because of buffs. They wanted to make sure they had them all up before each fight.
And how does a DM prepare for something like this? Its bad enough trying to create high level npcs...figuring out buff strategies for them makes it a nightmare. For those running high level games, how do you handle it?