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Ridiculous amount of buffs
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<blockquote data-quote="Upper_Krust" data-source="post: 3453733" data-attributes="member: 326"><p>Hi DM-Rocco! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Thats correct.</p><p></p><p>As for it being too powerful I disagree. The example you list above would require a minimum of a 27th-level caster (to gain the five AMC feats). Which is exactly the same level you would need to gain 5 improved spellcasting feats (under the official system) which let you cast 14th-level spells. </p><p></p><p>So indirectly, my method gives you the same power that the official rules bestow.</p><p></p><p>The problem with the official rules is twofold:</p><p></p><p>1. Alienation of lower level spells.</p><p></p><p>By constantly giving higher level spell slots, you increasingly make the lower level spells redundant. </p><p></p><p>2. Complexity (In terms of the amount of time needed).</p><p></p><p>I have tried to use the official system (improved spellcasting feats) to create NPC spellcasters at varying epic levels and I must confess it is a total nightmare. </p><p></p><p>Both of these problems are solved by my system. Its simpler, far more elegant (requires no table), more flexible (can be used on the fly), doesn't alienate lower level spells and its far quicker when creating NPCs.</p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 3453733, member: 326"] Hi DM-Rocco! :) Thats correct. As for it being too powerful I disagree. The example you list above would require a minimum of a 27th-level caster (to gain the five AMC feats). Which is exactly the same level you would need to gain 5 improved spellcasting feats (under the official system) which let you cast 14th-level spells. So indirectly, my method gives you the same power that the official rules bestow. The problem with the official rules is twofold: 1. Alienation of lower level spells. By constantly giving higher level spell slots, you increasingly make the lower level spells redundant. 2. Complexity (In terms of the amount of time needed). I have tried to use the official system (improved spellcasting feats) to create NPC spellcasters at varying epic levels and I must confess it is a total nightmare. Both of these problems are solved by my system. Its simpler, far more elegant (requires no table), more flexible (can be used on the fly), doesn't alienate lower level spells and its far quicker when creating NPCs. [/QUOTE]
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Ridiculous amount of buffs
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