Right Warped Settings

Dannyalcatraz said:
Just one word of warning- don't make it TOO random. Make some rules that let you yank things around when you want/need, but allow the world to be stable enough to make the players feel like they're not getting hosed at every turn.

I want to echo this statement. I've tried the random reality thing before and I have to warn you that you have to be very careful with it or you run the risk of unduly frustrating your players.
 

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Check out Black Sun Rising, When True Night Falls and Crown of Shadows by C.S. Friedman. It's a fantasy series where the world is psuedo-sentient, and reacts to the fears and uncertainties of the humans that inhabit it. Technology won't work, because as soon as someone thinks that it might not, it will fail. You might wake up in a cold sweat because you had a nightmare and know that you just brought it into existance.

Cool setting, and pretty complex characters. I'd think you get get some good ideas from it.
 

You may also want to check out Rune's story hour, An Oriental Adventure in the Dream. Here's the basic description Rune gave in his first post:

Rune said:
The world: Ah yes, the world...

It is flat, but not really.

There is no sun; there are no stars, nor moons. Day and night do exist, however.

There is seasonal change (how could we have haiku without it?), but that change is sporadic.

Reality shifts are not uncommon, and even mortals within the world may trigger them.

And there is only one god(dess), but there are a great many interpretations of who and what (s)he is. This is, in part, because the alignment of the deity changes with some degree of regularity.

And since we speak of that deity, we shall now refer to that god(dess) by the name that all mortals know, The Dreamer; for all of existence is The Dream. And I mean that literally.

The Physics:
There is land, and above land, the sky; above the sky, the ocean. On a clear day, you can see the largest ships sailing for destinations unknown (upside down, of course) far above you. More oddities in the landscape later.

Physics are more or less normal, but certain things can happen to alter the state of reality, namely the...

Reality Shifts:
These are triggered at certain times within the REM cycle of The Dreamer, and, much more commonly, through the use of magicks, and psionic manifestations. Even more commonly, certain events trigger reality shifts, such as birth and death. More on this later in the campaign.

The Role of Society:
Understandably, I have decided to emphasize the importance of Family, Caste, and Honor in this campaign. So how do such lawful societies fit into such a chaotic world? War, how else? Does this mean that the game will be set in wartime? You bet.

Hope that helps.

Best,
Nick
 

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