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Ring Side Report- RPG Review of "Injecting the Weird"

biotech66

Explorer
Originally posted on www.throatpunchgames.com, a new idea everyday!


Product- Injecting the Weird
Producer- Monte Cook games
Price- ~$5 at drivethroughrpg.com
System- Numenera
TL;DR- A Good product to make things fit into the ninth world. 90%


Basics- Let's get weird! Injecting the weird is a source book for Numenera that focuses on adding strangeness to your Numenera game. The book discusses what weird fiction is and how to add it to your game. Then the book has lots of tables to give some different weird aspects to locations, the wild, or the people you meet in the ninth world. The book even has some character options in its last few pages.


Story or Fluff- For a book that is mostly tables, this is a pretty fluff heavy book. The purpose of all the tables is to give more randomness and weirdness to your games. And at that it succeeds. The one line of strangeness in the tables really does give an impressive amount of options for what could be happening in your world. I was surprised that this book had character options too. 5/5


Mechanics or Crunch- For a book that is full of tables, this isn't a mechanics heavy book. Since the purpose of this book is setting building, mechanics take a back seat to the theme. There are sidebars for items which honestly surprised. The character options also provide some new mechanics too. But, going in to this, don't expect some new way to play the game. 4/5


Execution- I liked the layout and art as they enforced the ideas of weird and make it a pleasure to read. The price is ~ok. I think it's a bit high, but it's in line with most other current RPG products. Heck, there isn't even the standard practice of the glimmers of reusing one piece of art a bunch. This one is full of smaller art pictures. One thing I did notice is a strange gap in one of the pages, but other than that, I liked the physical aspects of this product. 4.5/5


Summary- This is a good product. It's not one that every player needs, but having one of these around the table will make the game that much better. I think helping GMs inject a bit more weird into their games will make things that much more numenera. And, that will make the games that much better. 90%
 

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I would like to add I enjoyed the new player options a lot, and my players are interested in them. It's been awhile since I've seen my players get kind of grossed out from potential player options. Hahaha. So I think it works well on the weird level. I'm going to be using it this weekend to inject some weirdness. I do feel that the table might be a little sparse eventually, so here's hoping we can get a sequel.

Also I'm hoping someday when enough glimmers are made they will be sold in a large bound volume of them. Another free DLC I would like to see for anyone who buys these add ons would be an updated chart you could print out and it will have all of the dlc + core stuff. This is more of a request for the other glimmers. I know there's a chart in each glimmer, but as more of these get made it will get pretty cumbersome. So an free updated master chart file would be great. I could always create it myself, but going a little extra for fans would be great. I'm not even sure where I would suggest this and hope the developers could see it.
 

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