It suffers I felt from establishing Sandpoint and many interesting NPCs and then having the PCs leave and not really do much more with it.
But that's where the GM comes in Sandpoint became our main base for a long time.
It is traditionally D&D: Classic monsters, lots of exploration and fighting, a good amount of weirdness and horror. It suffers I felt from establishing Sandpoint and many interesting NPCs and then having the PCs leave and not really do much more with it.