RISE OF TIAMAT Now Available For Fantasy Grounds

Hot on the heels of the recent officially licensed release of Hoard of the Dragon Queen for the Fantasy Grounds virtual tabletop comes The Rise of Tiamat. You get the full adventure, image handouts, tactical maps, tokens, and more. The package costs $19.99, and requires that you already have one of Fantasy Grounds' official 5E ruleset modules. (Thanks to Matchstick for the scoop!)

Find it here!


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Avert the Cataclysmic Return of Tiamat in this Adventure for the World’s Greatest Roleplaying Game.

The Cult of the Dragon leads the charge in an unholy crusade to bring Tiamat back to the Realms, and the situation grows more perilous for good people with each passing moment. The battle becomes increasingly political as opportunities to gather allies and gain advantage present themselves. From Waterdeep to the Sea of Moving Ice to Thay, it is a race against Evil. Succeed or succumb to the oppression of draconic tyranny. Win or lose, things will never be the same again.

Dungeon Masters purchasing this module can use it to run the adventure with very little prep, other than reading through the adventure in advance. The contents of the story are indexed and linked, where appropriate. Combat encounters and boxed text are preloaded and ready to drop onto maps and into the chat window with a few clicks. Nearly everything has been optimized and streamlined for ease of play online.

This Module Includes


  • the entire contents of The Rise of Tiamat adventure
  • image handouts that can be shared with players collectively or individually
  • maps containing information for the Dungeon Master (DM) only and with all locations pre-linked to story entries which may contain additional DM notes, boxed text, encounters, images and treasure parcels
  • maps with all hidden information removed and resized for use as tactical combat maps
  • tokens for many of the monsters in the module. When no token is available, a letter token is used to represent the NPC
  • XP for encounters that can be dragged to the party sheet and awarded to the players as they complete them
  • Searchable monster indexes by CR, type and in alphabetical order


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depends where you buy it. If you go to fantasy grounds online store no you don't but confusingly if you are purchasing via Steam you do though you end up paying the same either way
 


Yea, the way they had to get it into Steam was that the ultimate was a DLC. And to get the dlc you have to have a license. It's also I think $5usd cheaper in the Smiteworks if you get the Ultimate only.
 

Yes, that is correct.

On Steam - Buy standard license then Ultimate Upgrade DLC
On Fantasy Grounds Site - Buy Ultimate license directly -- or you can buy Standard plus Ultimate Upgrade
 


Well at 30% off I just got a fair pile-o-stuff (TM) I'm looking forward to running a game with some old friends, having just moved town. I'll also use phandelver to help me with my home (kids) game. Just played (yay played, not DM'd!) my first game online using Roll20 last night. That opened up my eyes to online gaming, but not having time to prep meansI want this as DM :D
 


The adventure has everything you need to play included. You don't need the MM for it. The PHB is optional, although I would highly recommend the $2.99 D&D Basic Rules pack since it pre-enters a bunch of the character building stuff and includes the basic 4 races and classes, along with the equipment and the spells for wizards and clerics.

Read more: http://www.enworld.org/forum/showth...lable-For-Fantasy-Grounds/page5#ixzz3dSvmATBd



Thanks for the information. That is more reasonable, so I must have missed the fine print :)
 

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