Fallen Seraph
First Post
I hope the DMG has a general guide-line for the creation of your own Rituals.
I like your thinking, also mad worshipper of demons able to summon a few even though he is only a cooper!Incenjucar said:This could also be great for "village" casters in general. No actual -spells-, but access to rituals.
The village hedge mage can't throw a fireball worth beans, but she can blight your crop or bless your marriage.
There will be DM Tool for creating magic items, tweaking monsters, creating random world with dice, etc. But I would be very surprised if they give tools for anything related to player's powers or rituals (that is a WotC cash cow).Fallen Seraph said:I hope the DMG has a general guide-line for the creation of your own Rituals.
MaelStorm said:There will be DM Tool for creating magic items, tweaking monsters, creating random world with dice, etc. But I would be very surprised if they give tools for anything related to player's powers or rituals (that is a WotC cash cow).
Sincerely, that's what I hope too, that one day WotC realize: that handing us the key to their system will just increase consumer trust in their products, not hamper them in any way.Fallen Seraph said:Well I shall hope they take a note from WW and include basic-rules on how to create Powers and Rituals. It doesn't really hamper their supplements much anyways either since people will still buy them for professional made Powers and Rituals, just like people buy WW Vampire books that are Bloodlines even though they have the rules for creating Bloodlines.
I'm Bruenor Battlehammer, and I approve this message.Storminator said:You can also have the smith that can make magic swords...
PS