Rituals : What We Know And What We Hope


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Incenjucar said:
This could also be great for "village" casters in general. No actual -spells-, but access to rituals.

The village hedge mage can't throw a fireball worth beans, but she can blight your crop or bless your marriage.
I like your thinking, also mad worshipper of demons able to summon a few even though he is only a cooper!
 

Fallen Seraph said:
I hope the DMG has a general guide-line for the creation of your own Rituals.
There will be DM Tool for creating magic items, tweaking monsters, creating random world with dice, etc. But I would be very surprised if they give tools for anything related to player's powers or rituals (that is a WotC cash cow).
 

It could work great with the whole "forbidden knowledge" theme. It's not just about killing off the high level casters, it's getting rid of all evidence of the ritual.

Oh Necronomicon your time has come. You too, Spiderwick's Field Guide.

Heck, you could bring back ancient rituals with a little archeology.

"Indiana Jones and the Summoning Circle"
 

MaelStorm said:
There will be DM Tool for creating magic items, tweaking monsters, creating random world with dice, etc. But I would be very surprised if they give tools for anything related to player's powers or rituals (that is a WotC cash cow).

Well I shall hope they take a note from WW and include basic-rules on how to create Powers and Rituals. It doesn't really hamper their supplements much anyways either since people will still buy them for professional made Powers and Rituals, just like people buy WW Vampire books that are Bloodlines even though they have the rules for creating Bloodlines.
 

Fallen Seraph said:
Well I shall hope they take a note from WW and include basic-rules on how to create Powers and Rituals. It doesn't really hamper their supplements much anyways either since people will still buy them for professional made Powers and Rituals, just like people buy WW Vampire books that are Bloodlines even though they have the rules for creating Bloodlines.
Sincerely, that's what I hope too, that one day WotC realize: that handing us the key to their system will just increase consumer trust in their products, not hamper them in any way.
 

Oh my word, I can just see Piratecat and other known RBDM's rubbing their hands at the idea that non-spellcasters could do potentially damaging rituals and unleash panic upon the world...

"Well, you were the ones that gave The Books of 101 Rituals To Pass The Time to that old Wizard, and when he died his apprentice got it, and, well, you know..."
 



Or you could end up with one page of rituals with the very short list of D&D stuff they didn't quite want to get rid of which can only be cast by a character with the ritual casting power and enough levels in the heroic class that grants it.

Talk to me about how cool 4th edition rituals are when we've seen the rules.
 

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