Bayonet_Chris
First Post
I love what I've seen so far. Cure Disease just made me warm inside, because that's exactly what I wanted from them - a price for failure. I'm surprised they decided not to have a similar toll on the Raise Dead; I would make it a skill check (Heal is listed, although I'd lean towards Arcane), the creature's level as a negative modifier (the underworld being disinclined to give up such a powerful soul), and the possibility of raising something else instead of your buddy.