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Rob Kuntz hates Wizards (spoiler)
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<blockquote data-quote="KarinsDad" data-source="post: 57781" data-attributes="member: 2011"><p>I did not realize that I was caught up on mechanics.</p><p></p><p>I thought that when I played 1E and 2E, that enemy arcane spell casters were Wizards and hence, my PC Wizard had a chance to acquire some spell books if he defeated one.</p><p></p><p>If I had a re-occurring enemy arcane spell caster in 1E or 2E, he would not be throwing the same old spells at me. He would adapt to his experiences with my group and would change his tactics with his wide variety of spells.</p><p></p><p>In 3E modules and their influx of Sorcerers, these types of things are rarely the case.</p><p></p><p>So to me, the feeling has changed significantly and it has nothing to do with the mechanics.</p><p></p><p></p><p>On I side note, I think I agree with Melan that it appears to be an easy out for module designers. NPC Sorcerers are generally easier to design than NPC Wizards, hence, they appear to show up more often And yes, I realize that it takes a lot of effort to create a good PC Sorcerer, but we are not talking about PCs here.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 57781, member: 2011"] I did not realize that I was caught up on mechanics. I thought that when I played 1E and 2E, that enemy arcane spell casters were Wizards and hence, my PC Wizard had a chance to acquire some spell books if he defeated one. If I had a re-occurring enemy arcane spell caster in 1E or 2E, he would not be throwing the same old spells at me. He would adapt to his experiences with my group and would change his tactics with his wide variety of spells. In 3E modules and their influx of Sorcerers, these types of things are rarely the case. So to me, the feeling has changed significantly and it has nothing to do with the mechanics. On I side note, I think I agree with Melan that it appears to be an easy out for module designers. NPC Sorcerers are generally easier to design than NPC Wizards, hence, they appear to show up more often And yes, I realize that it takes a lot of effort to create a good PC Sorcerer, but we are not talking about PCs here. [/QUOTE]
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