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Robin D. Laws' Top Gamemastering Tip
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<blockquote data-quote="Arilyn" data-source="post: 8074030" data-attributes="member: 6816042"><p>I have the pdf. It takes three classics, Hamlet, Casablanca and Dr. No, and breaks them down into narrative beats. The book demonstrates how characters in stories regularly go back and forth between hope and fear. This isn't necessarily life threatening fear, but can be as simple as wanting something from someone, but fearing it won't happen. Strong narrative keeps up this tension, as characters get what they want, or concede. I'm giving a very rough overview here of an academic book. </p><p></p><p>It's a really good resource for film buffs, as well as role players. I'm afraid I haven't managed to successfully integrate fully it into my roleplaying as player or GM. <img class="smilie smilie--emoji" loading="lazy" alt="😊" title="Smiling face with smiling eyes :blush:" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60a.png" data-shortname=":blush:" /></p><p></p><p>Robin's Laws of Good Game Mastering is lighter and probably more practical. If you are interested in film, however, or want to deliberately bring out stronger narrative beats into your tabletop game, "Hamlet's Hit Points" is an excellent book.</p></blockquote><p></p>
[QUOTE="Arilyn, post: 8074030, member: 6816042"] I have the pdf. It takes three classics, Hamlet, Casablanca and Dr. No, and breaks them down into narrative beats. The book demonstrates how characters in stories regularly go back and forth between hope and fear. This isn't necessarily life threatening fear, but can be as simple as wanting something from someone, but fearing it won't happen. Strong narrative keeps up this tension, as characters get what they want, or concede. I'm giving a very rough overview here of an academic book. It's a really good resource for film buffs, as well as role players. I'm afraid I haven't managed to successfully integrate fully it into my roleplaying as player or GM. 😊 Robin's Laws of Good Game Mastering is lighter and probably more practical. If you are interested in film, however, or want to deliberately bring out stronger narrative beats into your tabletop game, "Hamlet's Hit Points" is an excellent book. [/QUOTE]
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