Rock Falls, Everyone Dies

As the power ballad by Journey plays on, someone enters through the door. Don't stop

..you become the DM and get to devise the next deathtrap.

When the next hapless reader falls to your trap, it will then be that unfortunate soul's chance to take out the next reader.
 

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You reach a set of two doors. One leads to a fabulous treasure, the other to a room filled with unavoidable death traps. A fiendish riddle engages the entire party's wits for half an hour's tense debate, until finally you tease out the answer that the left-hand door leads to the fabulous treasure.

Stepping through into the treasure room, you're plagued by a nagging feeling of worry as you stride towards the riches heaped within. Realisation hits you just as the flagstone beneath your foot depresses with a small 'click', and you have just barely enough time to glance back at the wall behind you and realise that, in fact, both doors lead into this room, before the whirling blades, acid spouts, poison gas and a dozen other contraptions ruin your day.

...you become the DM and get to devise the next deathtrap.

When the next hapless reader falls to your trap, it will then be that unfortunate soul's chance to take out the next reader.
 

Suddenly and without warning you realize that your hair fell out. You're in math class, didn't study for the test, forgot your pants, and a tooth is loose.

You attempt to disbelieve the illusion, and as reality flutters into view, you realize that you forgot to plan a session and so will have to wing an 8-hour marathon session with many complex NPCs all requiring a different accent. There is but one way to escape.

...you become the DM and get to devise the next deathtrap.

When the next hapless reader falls to your trap, it will then be that unfortunate soul's chance to take out the next reader.
 

"As you're walking over the drawbridge, the old rotten wood gives way beneath your feet, and you fall one thousand and five hundred metres down, so you have died. I'm sorry but that is life."

(I hope at least one person gets this)





...you become the DM and get to devise the next deathtrap.

When the next hapless reader falls to your trap, it will then be that unfortunate soul's chance to take out the next reader.
 

Avoiding the door with the tiger behind it, you realize to late that the lady has laser vision...

...you become the DM and get to devise the next deathtrap.

When the next hapless reader falls to your trap, it will then be that unfortunate soul's chance to take out the next reader.
 

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