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Rogue at will powers ?
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<blockquote data-quote="nittanytbone" data-source="post: 4608134" data-attributes="member: 35709"><p>Remember, you can retrain these when you level up if you aren't happy with your choice. So I'd pick Deft Strike and Piercing Strike because they are mechanically simple and easy to run and see how they work. If you find that you don't get much use out of Deft Strike, then retrain it for something else.</p><p></p><p>With 14 STR I think you'll be disappointed in Riposte Strike anyways. Your attack will be:</p><p></p><p>2 STR + 3 PROF + 1 DAGGER ROGUE FEATURE = +8 to hit</p><p></p><p>Your damage will be:</p><p>1d4 + 2 (assuming you don't have CA or already used up your SA)</p><p></p><p>Against an average enemy of AC 15, you'd do a piddly 3.15 damage every time it gets used (0.7 * 4.5), and you have the opportunity cost of NOT using Piercing Strike to boot. If Deft Strike allows you to get CA one extra time in the fight and deliver one additional SA, it would more than payoff itself.</p></blockquote><p></p>
[QUOTE="nittanytbone, post: 4608134, member: 35709"] Remember, you can retrain these when you level up if you aren't happy with your choice. So I'd pick Deft Strike and Piercing Strike because they are mechanically simple and easy to run and see how they work. If you find that you don't get much use out of Deft Strike, then retrain it for something else. With 14 STR I think you'll be disappointed in Riposte Strike anyways. Your attack will be: 2 STR + 3 PROF + 1 DAGGER ROGUE FEATURE = +8 to hit Your damage will be: 1d4 + 2 (assuming you don't have CA or already used up your SA) Against an average enemy of AC 15, you'd do a piddly 3.15 damage every time it gets used (0.7 * 4.5), and you have the opportunity cost of NOT using Piercing Strike to boot. If Deft Strike allows you to get CA one extra time in the fight and deliver one additional SA, it would more than payoff itself. [/QUOTE]
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