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<blockquote data-quote="FitzTheRuke" data-source="post: 8790271" data-attributes="member: 59816"><p>Nothing like watching people go back and forth accusing others of doing the things that they themselves are also doing. <em>Why can't we all just get along?</em></p><p></p><p>But more seriously: I agree that the new rogue is <em>slightly</em> buffed from the 2014 rogue, assuming that they will fix being able to sneak attack on a readied action (I'm less concerned with opportunity attacks, but I'd be okay if they fixed that too).</p><p></p><p>I heartily <em>disagree</em> that it's at all fair to claim that they are nerfed, and then discount all the buffs that are 1) at higher levels; or 2) also apply to other classes. You can say you don't like it, but you can't claim it's nerfed. You have to compare the 2014 Rogue to the UA Rogue directly. </p><p></p><p>I mean, you can <em>claim</em> nerf if you like, I guess, but you're not making a fair or logical argument. You're making one based on how you <em>feel</em> about the changes, not about what they are. It seems to me that a lot of complaining has its start (don't get me wrong - it's fine to complain - it's fine to not <em>like</em> the UA!) in incomplete understanding of the changes.</p><p></p><p>Like the idea that not being able to take expertise in Thieves' Tools. You are absolutely fair to not like it! But it's NOT a nerf! For example: Let's say you have a Level 3 DEX 16 rogue with TT expertise picking a lock. The "old" way would have you rolling 1d20+7 to pick the lock. The "new" way, you'd take expertise in Sleight-of-Hand instead (not because you're somehow differently skilled, but because that IS the new way the game models the ability to pick locks!) and you'd roll 2d20(High)+7. That's a buff.</p><p></p><p>You can prefer the old way all you like, of course! But it's still a buff.</p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 8790271, member: 59816"] Nothing like watching people go back and forth accusing others of doing the things that they themselves are also doing. [I]Why can't we all just get along?[/I] But more seriously: I agree that the new rogue is [I]slightly[/I] buffed from the 2014 rogue, assuming that they will fix being able to sneak attack on a readied action (I'm less concerned with opportunity attacks, but I'd be okay if they fixed that too). I heartily [I]disagree[/I] that it's at all fair to claim that they are nerfed, and then discount all the buffs that are 1) at higher levels; or 2) also apply to other classes. You can say you don't like it, but you can't claim it's nerfed. You have to compare the 2014 Rogue to the UA Rogue directly. I mean, you can [I]claim[/I] nerf if you like, I guess, but you're not making a fair or logical argument. You're making one based on how you [I]feel[/I] about the changes, not about what they are. It seems to me that a lot of complaining has its start (don't get me wrong - it's fine to complain - it's fine to not [I]like[/I] the UA!) in incomplete understanding of the changes. Like the idea that not being able to take expertise in Thieves' Tools. You are absolutely fair to not like it! But it's NOT a nerf! For example: Let's say you have a Level 3 DEX 16 rogue with TT expertise picking a lock. The "old" way would have you rolling 1d20+7 to pick the lock. The "new" way, you'd take expertise in Sleight-of-Hand instead (not because you're somehow differently skilled, but because that IS the new way the game models the ability to pick locks!) and you'd roll 2d20(High)+7. That's a buff. You can prefer the old way all you like, of course! But it's still a buff. [/QUOTE]
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