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<blockquote data-quote="RigaMortus2" data-source="post: 3400781" data-attributes="member: 11586"><p>Here is my build, although he is a Human (I needed it for the bonus feat and to ease the multiclassing penalities).</p><p></p><p>Human</p><p>Swordsage 13/Rogue 1/Fighter1/Warlock 2/Bloodclaw Master 3</p><p>Progression: Swordsage 1/Rogue 1/Fighter 1/Warlock 2/SS +4/BCM 3/SS +8</p><p></p><p>Attributes are unassigned atm, but this build favors high Dex and Wis.</p><p></p><p>BAB +13/+8/+3</p><p></p><p>Fort +9</p><p>Ref +13</p><p>Will +12</p><p></p><p>Feats</p><p>(H) Adaptive Style</p><p>(1) Shadow Blade</p><p>(3) Two-Weapon Fighting, (Weapon Finesse)</p><p>(6) Extra Readied Maneuver</p><p>(9) <em>Free</em></p><p>(12) Gloom Razor</p><p>(15) ITWF (+6 BAB)</p><p>(18) GTWF (+11 BAB)</p><p></p><p>Skills: Balance, Concentration, Hide, Jump, Martial Lore, Move Silently, Tumble</p><p></p><p>Weapon of Choice: Daggers (dual wielded)</p><p></p><p><strong>Invocations</strong></p><p>Leaps & Bounds</p><p>Spiderwalk</p><p></p><p><strong>Class Abilities</strong></p><p>Sneak Attack +1d6 (+4d6 w/ Assassin’s Stance)</p><p>Trap Finding</p><p>Eldritch Blast +1d6</p><p>Detect Magic</p><p>Quick to Act +3</p><p>Discipline Focus (Weapon Focus) [Shadow Hand]</p><p>AC Bonus (Wis)</p><p>Discipline Focus (Insightful Strike) [Shadow Hand]</p><p>Sense Magic</p><p>Discipline Focus (Defensive Stance) [???]</p><p>Evasion</p><p>Discipline Focus (Insightful Strike) [???]</p><p></p><p><strong>Prestige Class Abilities</strong></p><p>Shifting 2/day</p><p>Claws of the Beast</p><p>Superior TWF</p><p>Tiger Claw synergy (stance)</p><p>Pouncing Strike</p><p>Low-light vision</p><p> </p><p>Swordsage Initiator Level 18 (up to 9th level maneuvers)</p><p>Maneuvers/Stances</p><p>20 known /11 readied /4 stances</p><p></p><p>[sblock]</p><p><strong>Maneuvers</strong> (® = Readied)</p><p>Sapphire Nightmare Blade (Strike) [DM 1]</p><p>Mighty Throw (Strike) [SS 1]</p><p>Sudden Leap (Boost) [TC 1]</p><p>® Cloak of Deception (Boost) [SH 2]</p><p>® Mind over Body (Counter) [DM 3]</p><p>Death Mark (Strike) [DW 3] (swap Distracting Embers)</p><p>Comet Throw (Strike) [SS 4]</p><p>Obscuring Shadow Veil (Strike) [SH 4] (swap Shadow Blade Technique)</p><p>Dancing Mongoose (Boost) [TC 5]</p><p>Pouncing Charge (Strike) [TC 5]</p><p>® Ballista Throw (Strike) [SS 6]</p><p>® Hydra Slaying Strike (Strike) [SS 7]</p><p>® Shadow Blink [SH 7] (swap out Shadow Jaunt)</p><p>® Bloodletting Strike (Strike) [SH 5]</p><p>® Enervating Shadow Strike (Strike) [SH 8]</p><p>® Raging Mongoose (Boost) [TC 8] (swap Wolf Fang Strike)</p><p>One with Shadow (Counter) [SH 8]</p><p>® Five-Shadow Creeping Ice Enervation Strike (Strike) [SH 9]</p><p>® Feral Death Blow (Strike) [TC 9] (swap Claw at the Moon)</p><p>® Tornado Strike (Strike) [SS 9]</p><p></p><p><strong>Stances</strong></p><p>Island of Blades</p><p>Child of Shadow</p><p>Assassin’s Stance</p><p>Step of the Dancing Moth</p><p>[/sblock]</p><p></p><p>Notes</p><p>[sblock]</p><p>• High Degree of DEX & Wis Synergy: You gain dex to attack at level 3 and dex to damage at level 1st (when in a SH stance and using SH weapons, such as dagger). You gain Wis to AC at level 6 and Wis to damage on two schools of strikes.</p><p>• Full Str damage to each weapon when using TWF w/ daggers (or Tiger Claw weapons) at level 10.</p><p>• No -2 penalty from TWF when using daggers or TC weapons from level 11 on.</p><p>• High AC: Due to the fact that dex and wisdom both contribute to your AC, and you may wear light armor (read mithril breast plate), you have pretty good AC. Let's not forget about Evasion at level 16 (kinda late, but oh well).</p><p>• Gloom Razor: Mixed with many shadow hand maneuvers/boosts this feat is incredible as it is capable of rendering opponents flat-footed without an opposing check. Your rogue will appreciate this. It also synergizes quite well with both the Child of Shadow and Island of Blades stances, granting a flat-footed opponent almost every round or near constant concealment.</p><p>• Good initiative: Not astoundingly high, but the good dex synergy + quick to act gives a total of 3+dex to initiative.</p><p>• Access to 9th level maneuvers by 20th level. Dual progression provides a large store of maneuvers at the beginning of combat.</p><p>• Good saves: F/R/W of 9/13/12 at 20th level.</p><p>[/sblock]</p><p></p><p>Level-by-Level progression:</p><p></p><p>[sblock]</p><p>Level 1</p><p>Swordsage 1</p><p>BAB: +0</p><p>(H) Feat: Adaptive Style</p><p>(1) Feat: Extra Readied Maneuver</p><p>Initiator Level: 1 (up to 1st level maneuvers/stances)</p><p>Maneuvers Known (6)/Maneuvers Readied (5)/Stances Known (1)</p><p>Maneuvers: Distracting Ember (Boost) [DW 1], Sapphire Nightmare Blade (Strike) [DM 1], Shadow Blade Technique (Strike) [SH 1], Mighty Throw (Strike) [SS 1], Sudden Leap (Boost) [TC 1], Wolf Fang Strike (Strike) [TC1]</p><p>Stances: Island of Blades [SH 1]</p><p>Skills (28 +Int x4): Concentration 4, Hide 4, Jump 4, Listen 4, Martial Lore 4, Move Silently 4, Tumble 4</p><p></p><p>Level 2</p><p>Rogue 1</p><p>BAB: +0</p><p>Skills (9 +Int): Hide 5, Jump 5, Listen 5, Move Silently 5, Spot 4, Tumble 5</p><p></p><p>Level 3</p><p>Fighter 1</p><p>BAB: +1</p><p>(3) Feat: Two-Weapon Fighting</p><p>(F1) Feat: Weapon Finesse</p><p>Skills (2 +Int): Jump 6</p><p></p><p>Level 4</p><p>Warlock 1</p><p>BAB: +1</p><p>Invocation: Spiderwalk</p><p>Skills (3 +Int): Concentration 7, Jump 7</p><p></p><p>Level 5</p><p>Warlock 2</p><p>BAB: +2</p><p>Invocation: Leaps and Bounds</p><p>Skills (3 +Int): Concentration 8, Jump 8, (1 skill point left over)</p><p></p><p>Level 6</p><p>Swordsage 2</p><p>BAB: +3</p><p>(6) Feat: Shadow Blade</p><p>Initiator Level: 4 (up to 2nd level maneuvers/stances)</p><p>Maneuvers Known (7)/Maneuvers Readied (5)/Stances Known (2)</p><p>Maneuvers: Cloak of Deception (Boost) [SH 2]</p><p>Stances: Child of Shadow</p><p>Skills (7 +Int): Concentration 9, Hide 7, Jump 9, Listen 7, Martial Lore 5, Move Silently 7, Tumble 7</p><p></p><p>Level 7</p><p>Swordsage 3</p><p>BAB: +4</p><p>Initiator Level: 5 (up to 3rd level maneuvers/stances)</p><p>Maneuvers Known (8)/Maneuvers Readied (6)/Stances Known (2)</p><p>Maneuvers: Shadow Jaunt [SH 2]</p><p> </p><p>Level 8</p><p>Swordsage 4</p><p>BAB: +5</p><p>Initiator Level: 6 (up to 3rd level maneuvers/stances)</p><p>Maneuvers Known (9)/Maneuvers Readied (6)/Stances Known (2)</p><p>Maneuvers: Mind over Body (Counter) [DM 3], Death Mark (Strike) [DW 3] (swap Distracting Embers)</p><p></p><p>Level 9</p><p>Swordsage 5</p><p>BAB: +5</p><p>Initiator Level: 7 (up to 4th level maneuvers/stances)</p><p>Maneuvers Known (10)/Maneuvers Readied (7)/Stances Known (3)</p><p>Maneuvers: Comet Throw (Strike) [SS 4]</p><p>Stance: Assassin’s Stance</p><p></p><p>Level 10</p><p>Swordsage 6</p><p>BAB: +6/+1</p><p>Initiator Level: 8 (up to 4th level maneuvers/stances)</p><p>Maneuvers Known (11)/Maneuvers Readied (7)/Stances Known (3)</p><p>Maneuvers: Claw at the Moon (Strike) [TC 2], Obscuring Shadow Veil (Strike) [SH 4] (swap Shadow Blade Technique)</p><p></p><p>Level 11</p><p>Bloodclaw Master 1</p><p>BAB: +6/+1</p><p>Initiator Level: 9 (up to 5th level maneuvers/stances)</p><p>Maneuvers Known (12)/Maneuvers Readied (7)/Stances Known (3)</p><p>Maneuvers: Dancing Mongoose (Boost) [TC 5]</p><p></p><p>Level 12</p><p>Bloodclaw Master 2</p><p>BAB: +7/+2</p><p>Initiator Level: 10 (up to 5th level maneuvers/stances)</p><p>Maneuvers Known (12)/Maneuvers Readied (7)/Stances Known (3)</p><p></p><p>Level 13</p><p>Bloodclaw Master 3</p><p>BAB: +8/+3</p><p>Initiator Level: 11 (up to 6th level maneuvers/stances)</p><p>Maneuvers Known (13)/Maneuvers Readied (8)/Stances Known (3)</p><p>Maneuvers: Pouncing Charge (Strike) [TC 5]</p><p></p><p>Level 14</p><p>Swordsage 7</p><p>BAB: +9/+4</p><p>Initiator Level: 12 (up to 6th level maneuvers/stances)</p><p>Maneuvers Known (14)/Maneuvers Readied (8)/Stances Known (3)</p><p>Maneuvers: Ballista Throw (Strike) [SS 6]</p><p></p><p>Level 15</p><p>Swordsage 8</p><p>BAB: +10/+5</p><p>Initiator Level: 13 (up to 7th level maneuvers/stances)</p><p>Maneuvers Known (15)/Maneuvers Readied (9)/Stances Known (3)</p><p>Maneuvers: Hydra Slaying Strike (Strike) [SS 7], Shadow Blink [SH 7] (swap out Shadow Jaunt)</p><p></p><p>Level 16</p><p>Swordsage 9</p><p>BAB: +10/+5</p><p>Initiator Level: 14 (up to 7th level maneuvers/stances)</p><p>Maneuvers Known (16)/Maneuvers Readied (9)/Stances Known (4)</p><p>Maneuvers: Bloodletting Strike (Strike) [SH 5]</p><p>Stance: Step of the Dancing Moth</p><p></p><p>Level 17</p><p>Swordsage 10</p><p>BAB: +11/+6/+1</p><p>Initiator Level: 15 (up to 8th level maneuvers/stances)</p><p>Maneuvers Known (17)/Maneuvers Readied (10)/Stances Known (4)</p><p>Maneuvers: Enervating Shadow Strike (Strike) [SH 8], Raging Mongoose (Boost) [TC 8] (swap Wolf Fang Strike)</p><p></p><p>Level 18</p><p>Swordsage 11</p><p>BAB: +12/+7/+2</p><p>Initiator Level: 16 (up to 8th level maneuvers/stances)</p><p>Maneuvers Known (18)/Maneuvers Readied (10)/Stances Known (4)</p><p>Maneuvers: One with Shadow (Counter) [SH 8]</p><p></p><p>Level 19</p><p>Swordsage 12</p><p>BAB: +13/+8/+3</p><p>Initiator Level: 17 (up to 9th level maneuvers/stances)</p><p>Maneuvers Known (19)/Maneuvers Readied (10)/Stances Known (4)</p><p>Maneuvers: Five-Shadow Creeping Ice Enervation Strike (Strike) [SH 9], Feral Death Blow (Strike) [TC 9] (swap Claw at the Moon)</p><p></p><p>Level 20</p><p>Swordsage 13</p><p>BAB: +13/+8/+3</p><p>Initiator Level: 18 (up to 9th level maneuvers/stances)</p><p>Maneuvers Known (20)/Maneuvers Readied (11)/Stances Known (4)</p><p>Maneuvers: Tornado Throw (Strike) [SS 9]</p><p>[/sblock]</p><p></p><p>At the very least, hopefully this gives you some more ideas...</p></blockquote><p></p>
[QUOTE="RigaMortus2, post: 3400781, member: 11586"] Here is my build, although he is a Human (I needed it for the bonus feat and to ease the multiclassing penalities). Human Swordsage 13/Rogue 1/Fighter1/Warlock 2/Bloodclaw Master 3 Progression: Swordsage 1/Rogue 1/Fighter 1/Warlock 2/SS +4/BCM 3/SS +8 Attributes are unassigned atm, but this build favors high Dex and Wis. BAB +13/+8/+3 Fort +9 Ref +13 Will +12 Feats (H) Adaptive Style (1) Shadow Blade (3) Two-Weapon Fighting, (Weapon Finesse) (6) Extra Readied Maneuver (9) [i]Free[/i] (12) Gloom Razor (15) ITWF (+6 BAB) (18) GTWF (+11 BAB) Skills: Balance, Concentration, Hide, Jump, Martial Lore, Move Silently, Tumble Weapon of Choice: Daggers (dual wielded) [b]Invocations[/b] Leaps & Bounds Spiderwalk [b]Class Abilities[/b] Sneak Attack +1d6 (+4d6 w/ Assassin’s Stance) Trap Finding Eldritch Blast +1d6 Detect Magic Quick to Act +3 Discipline Focus (Weapon Focus) [Shadow Hand] AC Bonus (Wis) Discipline Focus (Insightful Strike) [Shadow Hand] Sense Magic Discipline Focus (Defensive Stance) [???] Evasion Discipline Focus (Insightful Strike) [???] [b]Prestige Class Abilities[/b] Shifting 2/day Claws of the Beast Superior TWF Tiger Claw synergy (stance) Pouncing Strike Low-light vision Swordsage Initiator Level 18 (up to 9th level maneuvers) Maneuvers/Stances 20 known /11 readied /4 stances [sblock] [b]Maneuvers[/b] (® = Readied) Sapphire Nightmare Blade (Strike) [DM 1] Mighty Throw (Strike) [SS 1] Sudden Leap (Boost) [TC 1] ® Cloak of Deception (Boost) [SH 2] ® Mind over Body (Counter) [DM 3] Death Mark (Strike) [DW 3] (swap Distracting Embers) Comet Throw (Strike) [SS 4] Obscuring Shadow Veil (Strike) [SH 4] (swap Shadow Blade Technique) Dancing Mongoose (Boost) [TC 5] Pouncing Charge (Strike) [TC 5] ® Ballista Throw (Strike) [SS 6] ® Hydra Slaying Strike (Strike) [SS 7] ® Shadow Blink [SH 7] (swap out Shadow Jaunt) ® Bloodletting Strike (Strike) [SH 5] ® Enervating Shadow Strike (Strike) [SH 8] ® Raging Mongoose (Boost) [TC 8] (swap Wolf Fang Strike) One with Shadow (Counter) [SH 8] ® Five-Shadow Creeping Ice Enervation Strike (Strike) [SH 9] ® Feral Death Blow (Strike) [TC 9] (swap Claw at the Moon) ® Tornado Strike (Strike) [SS 9] [b]Stances[/b] Island of Blades Child of Shadow Assassin’s Stance Step of the Dancing Moth [/sblock] Notes [sblock] • High Degree of DEX & Wis Synergy: You gain dex to attack at level 3 and dex to damage at level 1st (when in a SH stance and using SH weapons, such as dagger). You gain Wis to AC at level 6 and Wis to damage on two schools of strikes. • Full Str damage to each weapon when using TWF w/ daggers (or Tiger Claw weapons) at level 10. • No -2 penalty from TWF when using daggers or TC weapons from level 11 on. • High AC: Due to the fact that dex and wisdom both contribute to your AC, and you may wear light armor (read mithril breast plate), you have pretty good AC. Let's not forget about Evasion at level 16 (kinda late, but oh well). • Gloom Razor: Mixed with many shadow hand maneuvers/boosts this feat is incredible as it is capable of rendering opponents flat-footed without an opposing check. Your rogue will appreciate this. It also synergizes quite well with both the Child of Shadow and Island of Blades stances, granting a flat-footed opponent almost every round or near constant concealment. • Good initiative: Not astoundingly high, but the good dex synergy + quick to act gives a total of 3+dex to initiative. • Access to 9th level maneuvers by 20th level. Dual progression provides a large store of maneuvers at the beginning of combat. • Good saves: F/R/W of 9/13/12 at 20th level. [/sblock] Level-by-Level progression: [sblock] Level 1 Swordsage 1 BAB: +0 (H) Feat: Adaptive Style (1) Feat: Extra Readied Maneuver Initiator Level: 1 (up to 1st level maneuvers/stances) Maneuvers Known (6)/Maneuvers Readied (5)/Stances Known (1) Maneuvers: Distracting Ember (Boost) [DW 1], Sapphire Nightmare Blade (Strike) [DM 1], Shadow Blade Technique (Strike) [SH 1], Mighty Throw (Strike) [SS 1], Sudden Leap (Boost) [TC 1], Wolf Fang Strike (Strike) [TC1] Stances: Island of Blades [SH 1] Skills (28 +Int x4): Concentration 4, Hide 4, Jump 4, Listen 4, Martial Lore 4, Move Silently 4, Tumble 4 Level 2 Rogue 1 BAB: +0 Skills (9 +Int): Hide 5, Jump 5, Listen 5, Move Silently 5, Spot 4, Tumble 5 Level 3 Fighter 1 BAB: +1 (3) Feat: Two-Weapon Fighting (F1) Feat: Weapon Finesse Skills (2 +Int): Jump 6 Level 4 Warlock 1 BAB: +1 Invocation: Spiderwalk Skills (3 +Int): Concentration 7, Jump 7 Level 5 Warlock 2 BAB: +2 Invocation: Leaps and Bounds Skills (3 +Int): Concentration 8, Jump 8, (1 skill point left over) Level 6 Swordsage 2 BAB: +3 (6) Feat: Shadow Blade Initiator Level: 4 (up to 2nd level maneuvers/stances) Maneuvers Known (7)/Maneuvers Readied (5)/Stances Known (2) Maneuvers: Cloak of Deception (Boost) [SH 2] Stances: Child of Shadow Skills (7 +Int): Concentration 9, Hide 7, Jump 9, Listen 7, Martial Lore 5, Move Silently 7, Tumble 7 Level 7 Swordsage 3 BAB: +4 Initiator Level: 5 (up to 3rd level maneuvers/stances) Maneuvers Known (8)/Maneuvers Readied (6)/Stances Known (2) Maneuvers: Shadow Jaunt [SH 2] Level 8 Swordsage 4 BAB: +5 Initiator Level: 6 (up to 3rd level maneuvers/stances) Maneuvers Known (9)/Maneuvers Readied (6)/Stances Known (2) Maneuvers: Mind over Body (Counter) [DM 3], Death Mark (Strike) [DW 3] (swap Distracting Embers) Level 9 Swordsage 5 BAB: +5 Initiator Level: 7 (up to 4th level maneuvers/stances) Maneuvers Known (10)/Maneuvers Readied (7)/Stances Known (3) Maneuvers: Comet Throw (Strike) [SS 4] Stance: Assassin’s Stance Level 10 Swordsage 6 BAB: +6/+1 Initiator Level: 8 (up to 4th level maneuvers/stances) Maneuvers Known (11)/Maneuvers Readied (7)/Stances Known (3) Maneuvers: Claw at the Moon (Strike) [TC 2], Obscuring Shadow Veil (Strike) [SH 4] (swap Shadow Blade Technique) Level 11 Bloodclaw Master 1 BAB: +6/+1 Initiator Level: 9 (up to 5th level maneuvers/stances) Maneuvers Known (12)/Maneuvers Readied (7)/Stances Known (3) Maneuvers: Dancing Mongoose (Boost) [TC 5] Level 12 Bloodclaw Master 2 BAB: +7/+2 Initiator Level: 10 (up to 5th level maneuvers/stances) Maneuvers Known (12)/Maneuvers Readied (7)/Stances Known (3) Level 13 Bloodclaw Master 3 BAB: +8/+3 Initiator Level: 11 (up to 6th level maneuvers/stances) Maneuvers Known (13)/Maneuvers Readied (8)/Stances Known (3) Maneuvers: Pouncing Charge (Strike) [TC 5] Level 14 Swordsage 7 BAB: +9/+4 Initiator Level: 12 (up to 6th level maneuvers/stances) Maneuvers Known (14)/Maneuvers Readied (8)/Stances Known (3) Maneuvers: Ballista Throw (Strike) [SS 6] Level 15 Swordsage 8 BAB: +10/+5 Initiator Level: 13 (up to 7th level maneuvers/stances) Maneuvers Known (15)/Maneuvers Readied (9)/Stances Known (3) Maneuvers: Hydra Slaying Strike (Strike) [SS 7], Shadow Blink [SH 7] (swap out Shadow Jaunt) Level 16 Swordsage 9 BAB: +10/+5 Initiator Level: 14 (up to 7th level maneuvers/stances) Maneuvers Known (16)/Maneuvers Readied (9)/Stances Known (4) Maneuvers: Bloodletting Strike (Strike) [SH 5] Stance: Step of the Dancing Moth Level 17 Swordsage 10 BAB: +11/+6/+1 Initiator Level: 15 (up to 8th level maneuvers/stances) Maneuvers Known (17)/Maneuvers Readied (10)/Stances Known (4) Maneuvers: Enervating Shadow Strike (Strike) [SH 8], Raging Mongoose (Boost) [TC 8] (swap Wolf Fang Strike) Level 18 Swordsage 11 BAB: +12/+7/+2 Initiator Level: 16 (up to 8th level maneuvers/stances) Maneuvers Known (18)/Maneuvers Readied (10)/Stances Known (4) Maneuvers: One with Shadow (Counter) [SH 8] Level 19 Swordsage 12 BAB: +13/+8/+3 Initiator Level: 17 (up to 9th level maneuvers/stances) Maneuvers Known (19)/Maneuvers Readied (10)/Stances Known (4) Maneuvers: Five-Shadow Creeping Ice Enervation Strike (Strike) [SH 9], Feral Death Blow (Strike) [TC 9] (swap Claw at the Moon) Level 20 Swordsage 13 BAB: +13/+8/+3 Initiator Level: 18 (up to 9th level maneuvers/stances) Maneuvers Known (20)/Maneuvers Readied (11)/Stances Known (4) Maneuvers: Tornado Throw (Strike) [SS 9] [/sblock] At the very least, hopefully this gives you some more ideas... [/QUOTE]
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