ZombieRoboNinja
First Post
There seem to be a lot of people arguing that rangers are superpowered in 4e. I'm wondering what people think of how they compare and contrast to rogues as melee strikers... and whether a lot would be gained by multiclassing the two.
ROGUE VS RANGER
It seems at first like rangers have all the advantages here. Higher-damage weapons. Slightly less added damage (quarry vs sneak attack), but no need for combat advantage to get it. The two would probably be about even on AC, but rogues would get better Reflex (since they focus on Dex rather than Strength.) But it'd really come down to power selection, which I haven't looked through in detail. Which single-class melee striker
is mechanically superior?
MULTICLASSING
I'm thinking this wouldn't be as huge as it might seem initially. Multiclassing a ranger into rogue gives you a free +2d6 once per encounter, but it requires you to effectively reduce your [W] by a damage die by using a light blade instead of heavy. (For example, you'd need to dual-wield shortswords instead of longswords.)
The errata'd ranger-multiclass feat is a lot better: +1d6 damage per round "until the end of your next turn," so a maximum of +2d6 damage, but with no weapon-type restrictions. And since the rogue doesn't seem to lose anything by holding a dagger in his offhand, I could definitely see making a dagger-TWF rogue with the dual-wielding feats and ranger multiclass for a few dual-wielding powers.
After that, it comes down to individual powers. So which ranger attack powers would be great for a rogue, and vice versa?
ROGUE VS RANGER
It seems at first like rangers have all the advantages here. Higher-damage weapons. Slightly less added damage (quarry vs sneak attack), but no need for combat advantage to get it. The two would probably be about even on AC, but rogues would get better Reflex (since they focus on Dex rather than Strength.) But it'd really come down to power selection, which I haven't looked through in detail. Which single-class melee striker
is mechanically superior?
MULTICLASSING
I'm thinking this wouldn't be as huge as it might seem initially. Multiclassing a ranger into rogue gives you a free +2d6 once per encounter, but it requires you to effectively reduce your [W] by a damage die by using a light blade instead of heavy. (For example, you'd need to dual-wield shortswords instead of longswords.)
The errata'd ranger-multiclass feat is a lot better: +1d6 damage per round "until the end of your next turn," so a maximum of +2d6 damage, but with no weapon-type restrictions. And since the rogue doesn't seem to lose anything by holding a dagger in his offhand, I could definitely see making a dagger-TWF rogue with the dual-wielding feats and ranger multiclass for a few dual-wielding powers.
After that, it comes down to individual powers. So which ranger attack powers would be great for a rogue, and vice versa?