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Rogue's Been in an Awkward Place, And This Survey Might Be Our Last Chance to Let WotC Know.
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<blockquote data-quote="CapnZapp" data-source="post: 9218611" data-attributes="member: 12731"><p>If every subclass starts at the same level and gets their chief abilities at the same level, that makes it easier to allow cross-class subclassing, which is a good thing <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>If they then split each subclass into two parts so you could switch subclass halfway on your path to level 20 that'd be wicked sweet awesome.</p><p></p><p>Anything that enriches the build variety is good. Anything that adds major build choices to a double-digit level is good. Since it makes high level play more relevant it's double good! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>If you could play Gloomstalker or Eldritch Knight on top of a Rogue or Warlock chassi (and not just on a Ranger and Fighter chassi, respectively) that would massively increase the build variety in the game. If on top of that you could switch to the Path of World Tree subclass at, say, level 12, we would approach 3E levels of charbuild goodness <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="CapnZapp, post: 9218611, member: 12731"] If every subclass starts at the same level and gets their chief abilities at the same level, that makes it easier to allow cross-class subclassing, which is a good thing :) If they then split each subclass into two parts so you could switch subclass halfway on your path to level 20 that'd be wicked sweet awesome. Anything that enriches the build variety is good. Anything that adds major build choices to a double-digit level is good. Since it makes high level play more relevant it's double good! :) If you could play Gloomstalker or Eldritch Knight on top of a Rogue or Warlock chassi (and not just on a Ranger and Fighter chassi, respectively) that would massively increase the build variety in the game. If on top of that you could switch to the Path of World Tree subclass at, say, level 12, we would approach 3E levels of charbuild goodness :) [/QUOTE]
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Community
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Rogue's Been in an Awkward Place, And This Survey Might Be Our Last Chance to Let WotC Know.
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