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Rogue's Been in an Awkward Place, And This Survey Might Be Our Last Chance to Let WotC Know.
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<blockquote data-quote="mellored" data-source="post: 9223775" data-attributes="member: 6801209"><p>I doubt i want to wait for someone to roll that every turn, but ok.</p><p></p><p>Not sure if any subclass adds unconditional 50% more damage.</p><p></p><p>Assassin gets 5d6 once per combat.</p><p></p><p>Unconditional 3d6 sounds more in line.</p><p></p><p>Great weapon master adds + proficiency once per turn. So sometime like...</p><p></p><p>Light Weapon Mastery</p><p>*+1 Dex</p><p>*Once per turn add 1d4, increasing to 2d4 at level 11, and 2d6 at level 17</p><p>*you have proficiency in improvised light weapons, such as a fork.</p><p></p><p></p><p>Flame Tongue does 2d6 per hit.</p><p></p><p>So 5d6 once per turn is probably fine, as a top tier weapon.</p><p></p><p></p><p>3+2+5 = 10d6.</p><p></p><p>None of which have "require rogue".</p></blockquote><p></p>
[QUOTE="mellored, post: 9223775, member: 6801209"] I doubt i want to wait for someone to roll that every turn, but ok. Not sure if any subclass adds unconditional 50% more damage. Assassin gets 5d6 once per combat. Unconditional 3d6 sounds more in line. Great weapon master adds + proficiency once per turn. So sometime like... Light Weapon Mastery *+1 Dex *Once per turn add 1d4, increasing to 2d4 at level 11, and 2d6 at level 17 *you have proficiency in improvised light weapons, such as a fork. Flame Tongue does 2d6 per hit. So 5d6 once per turn is probably fine, as a top tier weapon. 3+2+5 = 10d6. None of which have "require rogue". [/QUOTE]
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Rogue's Been in an Awkward Place, And This Survey Might Be Our Last Chance to Let WotC Know.
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