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Rogue's Been in an Awkward Place, And This Survey Might Be Our Last Chance to Let WotC Know.
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<blockquote data-quote="UngeheuerLich" data-source="post: 9244149" data-attributes="member: 59057"><p>While I generally agree that different attributes should be usable with different abilities scores by default, I don't think every situation should result in intimidade(cha) or athletics(dex) just because of any archetype. </p><p></p><p>At that point we could just remove ability scores, as every archetype always uses their best stat to do things. And this would be ok for me. </p><p>But I don't like it putting everything an archetype should be able to do on a single main stat. This removes choices as there is often only a single viable choice. </p><p></p><p>I'd rather decouple skills from stats in genreal. And attack bonus would also not be determined by stats. </p><p></p><p>STR and DEX will be used to determine which weapons and armor can be worn. CON and WIS determine how you resist physical and menral challenges and exploration situations. CHA and INT will determine how you approach social and knowledge challenges. </p><p></p><p>But since this will not happen I'd try a different approach to rationalize why archetypes don't always use their best stats. </p><p></p><p>One needs to mentally decouple stats from the archetype and look more at the skill portion. The fighter is not good at intimidating because of his str. It is because he is proficient or even expert in the skill intimidation. </p><p>And he can now second wind to give his threat some extra oomph. </p><p>If they are also charismatic, they are just a little bit more convincing. </p><p></p><p>Other archetypes that are not experts and don't have the new sexond wind solely rely on their charisma.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 9244149, member: 59057"] While I generally agree that different attributes should be usable with different abilities scores by default, I don't think every situation should result in intimidade(cha) or athletics(dex) just because of any archetype. At that point we could just remove ability scores, as every archetype always uses their best stat to do things. And this would be ok for me. But I don't like it putting everything an archetype should be able to do on a single main stat. This removes choices as there is often only a single viable choice. I'd rather decouple skills from stats in genreal. And attack bonus would also not be determined by stats. STR and DEX will be used to determine which weapons and armor can be worn. CON and WIS determine how you resist physical and menral challenges and exploration situations. CHA and INT will determine how you approach social and knowledge challenges. But since this will not happen I'd try a different approach to rationalize why archetypes don't always use their best stats. One needs to mentally decouple stats from the archetype and look more at the skill portion. The fighter is not good at intimidating because of his str. It is because he is proficient or even expert in the skill intimidation. And he can now second wind to give his threat some extra oomph. If they are also charismatic, they are just a little bit more convincing. Other archetypes that are not experts and don't have the new sexond wind solely rely on their charisma. [/QUOTE]
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Rogue's Been in an Awkward Place, And This Survey Might Be Our Last Chance to Let WotC Know.
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