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Rogue's Been in an Awkward Place, And This Survey Might Be Our Last Chance to Let WotC Know.
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<blockquote data-quote="James Gasik" data-source="post: 9245882" data-attributes="member: 6877472"><p>Just speaking to movement by itself- Expeditious Retreat, Longstrider, Jump, Feather Fall, Levitation, Spider Climb, Levitation, Misty Step, Haste, Fly, Blink, Dimension Door- I could go on, but it seems like there are many, many spells devoted to improving and enhancing mobility in the game.</p><p></p><p>But if you don't cast spells, you're limited to a really small list of bespoke abilities. Sure, using those spells isn't at will. You likely need concentration, and the duration is limited. But the fact that even a weak caster like an Eldritch Knight or a Arcane Trickster could have a mobility option in their back pocket that blows anything non-caster classes have available to them is telling.</p><p></p><p>And the thing is, you don't really need movement options at-will. How many long or high jumps are you going to have to make in an adventure? How often do you need the ability to dash 100 feet or more?</p><p></p><p>If it's not often, then using a spell slot is perfectly cromulent.</p><p></p><p>If it is often, then there's a larger problem, as the vast majority of classes and subclasses lack superior movement options to begin with.</p></blockquote><p></p>
[QUOTE="James Gasik, post: 9245882, member: 6877472"] Just speaking to movement by itself- Expeditious Retreat, Longstrider, Jump, Feather Fall, Levitation, Spider Climb, Levitation, Misty Step, Haste, Fly, Blink, Dimension Door- I could go on, but it seems like there are many, many spells devoted to improving and enhancing mobility in the game. But if you don't cast spells, you're limited to a really small list of bespoke abilities. Sure, using those spells isn't at will. You likely need concentration, and the duration is limited. But the fact that even a weak caster like an Eldritch Knight or a Arcane Trickster could have a mobility option in their back pocket that blows anything non-caster classes have available to them is telling. And the thing is, you don't really need movement options at-will. How many long or high jumps are you going to have to make in an adventure? How often do you need the ability to dash 100 feet or more? If it's not often, then using a spell slot is perfectly cromulent. If it is often, then there's a larger problem, as the vast majority of classes and subclasses lack superior movement options to begin with. [/QUOTE]
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Rogue's Been in an Awkward Place, And This Survey Might Be Our Last Chance to Let WotC Know.
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