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<blockquote data-quote="Celtavian" data-source="post: 6462257" data-attributes="member: 5834"><p>All I can say is maybe some of you are far older than I am I guess. I was a kid playing D&D. My memory of the rogue is them being feared for the backstab. Why? Because as an opening attack it did a ton of damage.</p><p></p><p>Yeah. We let the rogue do the backstab if he made his Move Silently and Hide in Shadows. Sorry if some of you were full on adults or kids that decided to make sure the rogue had to have shadows we use it. We did not. It was his best combat ability and the other young players I was with didn't spend our time worrying about whether the rogue was in shadows or what not. We wanted that rogue player to have fun playing his character. So we made it easy.</p><p></p><p>That rogue loved doing big backstab hits. I'm not going to worry about whether you think of how my friends and I played when young. I know the rogue hit hard when he opened up an attack. I know the kids I gamed with liked the rogue because he hit like a truck with that opening attack as well as the other nifty stealthing abilities. We loved finding magic items in modules made by Gygax and his cohorts. It was good times.</p><p></p><p>Glad to hear some of you are adult (or maybe you were adults) enough to make sure not too many magic items were handed out and that the rogue could only use his capabilities when there were shadows present. My group was not. We were kids having fun playing modules that handed out maybe too much treasure. Oh well.</p><p></p><p>Whether you want to recall or not, the rogue did a truckload of damage on that opening hit. It was a feature of the class. It made him one of the most feared damage dealers in the game. It was definitely worthwhile to allow the rogue to make an opening attack because he could actually kill something doing it. Monsters didn't have as many hit point as they do now.</p><p></p><p>That's the last I'll say on this given it was so long as to not matter for the present edition.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 6462257, member: 5834"] All I can say is maybe some of you are far older than I am I guess. I was a kid playing D&D. My memory of the rogue is them being feared for the backstab. Why? Because as an opening attack it did a ton of damage. Yeah. We let the rogue do the backstab if he made his Move Silently and Hide in Shadows. Sorry if some of you were full on adults or kids that decided to make sure the rogue had to have shadows we use it. We did not. It was his best combat ability and the other young players I was with didn't spend our time worrying about whether the rogue was in shadows or what not. We wanted that rogue player to have fun playing his character. So we made it easy. That rogue loved doing big backstab hits. I'm not going to worry about whether you think of how my friends and I played when young. I know the rogue hit hard when he opened up an attack. I know the kids I gamed with liked the rogue because he hit like a truck with that opening attack as well as the other nifty stealthing abilities. We loved finding magic items in modules made by Gygax and his cohorts. It was good times. Glad to hear some of you are adult (or maybe you were adults) enough to make sure not too many magic items were handed out and that the rogue could only use his capabilities when there were shadows present. My group was not. We were kids having fun playing modules that handed out maybe too much treasure. Oh well. Whether you want to recall or not, the rogue did a truckload of damage on that opening hit. It was a feature of the class. It made him one of the most feared damage dealers in the game. It was definitely worthwhile to allow the rogue to make an opening attack because he could actually kill something doing it. Monsters didn't have as many hit point as they do now. That's the last I'll say on this given it was so long as to not matter for the present edition. [/QUOTE]
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