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Rogues flanking at range?
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<blockquote data-quote="Patryn of Elvenshae" data-source="post: 2100644" data-attributes="member: 23094"><p>I disagree with "strong." Moreover, the rules you quote just say that tiny things can't flank anything. The problem, of course, is that small creatures can't even flank <strong>each other</strong> - even in melee combat. I pity grig rogues (tiny fey) and their inability to sneak attack other grigs once combat has begun.</p><p></p><p></p><p></p><p></p><p>No. Note, instead, that the very first words are "when making a melee attack, you [get a particular named bonus given some conditions]."</p><p></p><p>It is no different than, "When affected by a Bless spell, you gain a +1 morale bonus on saves vs. fear."</p><p></p><p>If I never use my +1 morale bonus on a save vs. fear, was I still blessed? Of course.</p><p>If I never use my +2 flanking bonus on melee attacks, was I still flanking? Of course (in 3.5).</p><p></p><p></p><p></p><p>I'm not sure how you can argue that you were blessed, when the section itself begins with the stipulation that you must make a save vs. fear.</p><p></p><p>Again, read the description of invisibility. If I am invisible, you are denied your Dex bonus to AC. If you have Uncanny Dodge, you get to keep your Dex bonus to AC. Am I still invisible? Yes, of course.</p><p></p><p>Similarly, if I am flanking, I get a +2 flanking bonus on melee attack rolls. If I don't make a melee attack, I don't get a +2 flanking bonus. Am I still flanking? Yes, of course.</p><p></p><p>Note that the answer to the second question changed in the 3.0 -> 3.5 revision. In 3.0, the answer would instead be, "No - you are only flanking when making a melee attack."</p><p></p><p>In 3.0, the method to determine the flanking condition was as follows:</p><p></p><p></p><p></p><p>In 3.5, that text was <strong>removed</strong>, and the method to determine the flanking condition was amended to:</p><p></p><p></p><p></p><p>Notice the difference?</p><p></p><p></p><p></p><p>Yep, and if you think about all the tiny fey rogues in the world, that's a damn silly rule.</p></blockquote><p></p>
[QUOTE="Patryn of Elvenshae, post: 2100644, member: 23094"] I disagree with "strong." Moreover, the rules you quote just say that tiny things can't flank anything. The problem, of course, is that small creatures can't even flank [b]each other[/b] - even in melee combat. I pity grig rogues (tiny fey) and their inability to sneak attack other grigs once combat has begun. No. Note, instead, that the very first words are "when making a melee attack, you [get a particular named bonus given some conditions]." It is no different than, "When affected by a Bless spell, you gain a +1 morale bonus on saves vs. fear." If I never use my +1 morale bonus on a save vs. fear, was I still blessed? Of course. If I never use my +2 flanking bonus on melee attacks, was I still flanking? Of course (in 3.5). I'm not sure how you can argue that you were blessed, when the section itself begins with the stipulation that you must make a save vs. fear. Again, read the description of invisibility. If I am invisible, you are denied your Dex bonus to AC. If you have Uncanny Dodge, you get to keep your Dex bonus to AC. Am I still invisible? Yes, of course. Similarly, if I am flanking, I get a +2 flanking bonus on melee attack rolls. If I don't make a melee attack, I don't get a +2 flanking bonus. Am I still flanking? Yes, of course. Note that the answer to the second question changed in the 3.0 -> 3.5 revision. In 3.0, the answer would instead be, "No - you are only flanking when making a melee attack." In 3.0, the method to determine the flanking condition was as follows: In 3.5, that text was [b]removed[/b], and the method to determine the flanking condition was amended to: Notice the difference? Yep, and if you think about all the tiny fey rogues in the world, that's a damn silly rule. [/QUOTE]
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