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Rogues flanking at range?
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<blockquote data-quote="Patryn of Elvenshae" data-source="post: 2101326" data-attributes="member: 23094"><p>Actually, it's in the next paragraph. To my mind, that's enough separation to make it a distinct thought.</p><p></p><p>However, I understand where you're coming from.</p><p></p><p></p><p></p><p>My reading, however, is that in the base scenario (one 5'x5' creature in melee with a 5'x5' creature with a 5'x5' ally directly opposite, also in melee) is so obviously a flanking situation that the imaginary line test would not need to be invoked.</p><p></p><p>Therefore, the imaginary line test is meant to apply to situations where that is not the case - either the opponent or the attackers are not 5'x5', the orientation is slightly off, or the distance is greater than base-touching. This distance can be caused by anything that increases the distance between two characters: natural reach, weapon reach, or ranged weapons, for example.</p><p></p><p></p><p></p><p>Heh, heh, heh. Amen to that! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p></p><p></p><p>Or, as above, the base case is obvious and doesn't need to be tested. Anything else *might* need to be tested.</p><p></p><p></p><p></p><p>That's a good question.</p><p></p><p>The reasons I don't believe it would be particularly unbalanced are as follows:</p><p></p><p>1. The "flanking possible squares" are rather limited. You still have to be directly opposite an ally, which basically limits your firing positions to straight lines.</p><p></p><p>2. Ranged sneak attacks still have a 30' limit to them, which places them well within move-attack and / or charge range of most creatures - and sometimes within a creature's base reach!</p><p></p><p>So, while it does make certain kinds of sneak attacks easier to pull off, I don't believe it would be overwhelmingly powerful to the extent that it would be game-breaking.</p><p></p><p>The *real* problem with the flanking rules, though, is the fact that particularly small creatures can't flank anything, at all, ever, whether you allow ranged flanking or not. What kind of sense does that make? Pixies and Petals unite! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Patryn of Elvenshae, post: 2101326, member: 23094"] Actually, it's in the next paragraph. To my mind, that's enough separation to make it a distinct thought. However, I understand where you're coming from. My reading, however, is that in the base scenario (one 5'x5' creature in melee with a 5'x5' creature with a 5'x5' ally directly opposite, also in melee) is so obviously a flanking situation that the imaginary line test would not need to be invoked. Therefore, the imaginary line test is meant to apply to situations where that is not the case - either the opponent or the attackers are not 5'x5', the orientation is slightly off, or the distance is greater than base-touching. This distance can be caused by anything that increases the distance between two characters: natural reach, weapon reach, or ranged weapons, for example. Heh, heh, heh. Amen to that! :D Or, as above, the base case is obvious and doesn't need to be tested. Anything else *might* need to be tested. That's a good question. The reasons I don't believe it would be particularly unbalanced are as follows: 1. The "flanking possible squares" are rather limited. You still have to be directly opposite an ally, which basically limits your firing positions to straight lines. 2. Ranged sneak attacks still have a 30' limit to them, which places them well within move-attack and / or charge range of most creatures - and sometimes within a creature's base reach! So, while it does make certain kinds of sneak attacks easier to pull off, I don't believe it would be overwhelmingly powerful to the extent that it would be game-breaking. The *real* problem with the flanking rules, though, is the fact that particularly small creatures can't flank anything, at all, ever, whether you allow ranged flanking or not. What kind of sense does that make? Pixies and Petals unite! :D [/QUOTE]
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Rogues flanking at range?
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