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Rogue's Gallery - 5e Al-Qadim
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<blockquote data-quote="Jago" data-source="post: 6963639" data-attributes="member: 6855130"><p style="text-align: center"><img src="http://i187.photobucket.com/albums/x111/tranced89/Kaniel%20Profile%202.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p> <p style="text-align: center"></p> <p style="text-align: center"><a href="https://www.dropbox.com/s/ze2itp6vjfhn8nc/Kaniel.pdf?dl=0" target="_blank"><span style="font-family: 'Palatino Linotype'"><span style="font-size: 18px"><strong>Kaniel Ibn Faruq al-Masafir</strong></span></span></a><span style="font-family: 'Palatino Linotype'"><span style="font-size: 15px"><em></em></span></span></p> <p style="text-align: center"><span style="font-family: 'Palatino Linotype'"><span style="font-size: 15px"><em>Valiant Mamluk of Qudra, Self-Exiled Al-Badia</em></span></span></p><p></p><p></p><p>A tattooed slave-soldier of The Sultan, Kaniel is a mighty swordsman of The Valiant: Mamluks entrusted with the deadliest of assignments. Originally an Al-Badia of House Nasr tasked with protecting the most holy Desert Mosque, the young Half-Orc fled into the High Desert after the Mosque was assaulted by mysterious foes, the teen barely stopping to grab the ashes of a great Nasr hero in his flight. Lead through the dunes by visions of a young woman wreathed in fire, Kaniel survived and was eventually captured by slavers from Qudra. Accepting the markings of The Mamluk, Kaniel took the names of the Al-Hadhar and distinguished himself as loyal soldier and able leader. Now a <em>Kiaya</em> within The Mamluk, Kaniel finds himself assigned to Tajar, investigating strange disappearances in the High Desert he was born in.</p><p></p><p><span style="font-size: 9px"><em>For Full Backstory, please see Character Sheet</em></span></p><p></p><p>[sblock=Kaniel At A Glance]<strong><em>Half-Orc Barbarian Dervish, Level 11</em></strong></p><p></p><p><strong>HP</strong>: 104</p><p><strong>Initiative</strong>: +4 (Advantage)</p><p><strong>Perception</strong>: +5 (Passive 15)</p><p><strong>Darkvision</strong>: 60 feet</p><p><strong>Speed</strong>: 40 feet</p><p></p><p> [sblock=Defenses]<strong>AC</strong>: 16</p><p><strong><u>Saves</u></strong></p><p><strong>Str</strong>: +4</p><p><strong>Dex</strong>: +4</p><p><strong>Con</strong>: +6</p><p><strong>Int</strong>: +1</p><p><strong>Wis</strong>: +1</p><p><strong>Cha</strong>: +2[/sblock]</p><p> [sblock=Offenses]<strong>Scimitars</strong>: +8 1d6+4 S (+7 Dancing) </p><p><strong>Longbow</strong>: +8 1d8+4 P</p><p><strong>Whip</strong>: +8 1d4+4 S</p><p></p><p>Extra Attack, Roll 2 Extra Dice for Criticals[/sblock]</p><p> [sblock=Proficient Skills]<strong>Acrobatics</strong>: +8</p><p><strong>Intimidation</strong>: +6</p><p><strong>Perception</strong>: +5</p><p><strong>Performance</strong>: +6</p><p><strong>Persuasion</strong>: +6</p><p><strong>Religion</strong>: +5</p><p><strong>Survival</strong>: +5[/sblock][/sblock]</p></blockquote><p></p>
[QUOTE="Jago, post: 6963639, member: 6855130"] [CENTER][IMG]http://i187.photobucket.com/albums/x111/tranced89/Kaniel%20Profile%202.png[/IMG] [URL="https://www.dropbox.com/s/ze2itp6vjfhn8nc/Kaniel.pdf?dl=0"][FONT=Palatino Linotype][SIZE=5][B]Kaniel Ibn Faruq al-Masafir[/B][/SIZE][/FONT][/URL][FONT=Palatino Linotype][SIZE=4][I] Valiant Mamluk of Qudra, Self-Exiled Al-Badia[/I][/SIZE][/FONT][/CENTER] A tattooed slave-soldier of The Sultan, Kaniel is a mighty swordsman of The Valiant: Mamluks entrusted with the deadliest of assignments. Originally an Al-Badia of House Nasr tasked with protecting the most holy Desert Mosque, the young Half-Orc fled into the High Desert after the Mosque was assaulted by mysterious foes, the teen barely stopping to grab the ashes of a great Nasr hero in his flight. Lead through the dunes by visions of a young woman wreathed in fire, Kaniel survived and was eventually captured by slavers from Qudra. Accepting the markings of The Mamluk, Kaniel took the names of the Al-Hadhar and distinguished himself as loyal soldier and able leader. Now a [I]Kiaya[/I] within The Mamluk, Kaniel finds himself assigned to Tajar, investigating strange disappearances in the High Desert he was born in. [SIZE=1][I]For Full Backstory, please see Character Sheet[/I][/SIZE] [sblock=Kaniel At A Glance][B][I]Half-Orc Barbarian Dervish, Level 11[/I][/B] [B]HP[/B]: 104 [B]Initiative[/B]: +4 (Advantage) [B]Perception[/B]: +5 (Passive 15) [B]Darkvision[/B]: 60 feet [B]Speed[/B]: 40 feet [sblock=Defenses][B]AC[/B]: 16 [B][U]Saves[/U][/B] [B]Str[/B]: +4 [B]Dex[/B]: +4 [B]Con[/B]: +6 [B]Int[/B]: +1 [B]Wis[/B]: +1 [B]Cha[/B]: +2[/sblock] [sblock=Offenses][B]Scimitars[/B]: +8 1d6+4 S (+7 Dancing) [B]Longbow[/B]: +8 1d8+4 P [B]Whip[/B]: +8 1d4+4 S Extra Attack, Roll 2 Extra Dice for Criticals[/sblock] [sblock=Proficient Skills][B]Acrobatics[/B]: +8 [B]Intimidation[/B]: +6 [B]Perception[/B]: +5 [B]Performance[/B]: +6 [B]Persuasion[/B]: +6 [B]Religion[/B]: +5 [B]Survival[/B]: +5[/sblock][/sblock] [/QUOTE]
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