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Rokugan D20 Discussion (RECRUITING & OOC Thread)
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<blockquote data-quote="Yellow Sign" data-source="post: 644353" data-attributes="member: 5619"><p><strong>Tsuruchi Michiba</strong></p><p>Fighter 1</p><p>CR: 1</p><p>Clan: Mantis (Wasp)</p><p>Alignment: Lawful Good</p><p>Honor: 2</p><p>STR 14 </p><p>DEX 16</p><p>CON 12</p><p>INT 12 </p><p>WIS 12</p><p>CHA 10</p><p>Massive Damage Threshold: 12</p><p>Hit Dice: 1d10+1</p><p>Hit Points: 11</p><p>Speed: 30 feet</p><p>Initiative: +5</p><p>Armor Class: 16 (+3 armor, +3 dex) </p><p>Base Attack Bonus: +1</p><p>Saving Throws: FORT +3; REF +3; WILL +1</p><p>Attack: +5 (Mighty Yumi (Longbow)+2, 1d8+2, Range 70, 19-20/x2), +3 (Tanto, 1d4+2, 19-20/x2)</p><p>Special Qualities: Knowledge-Fletchery as a class skill, 1 extra skill point per level</p><p>Skills:Climb +5, Craft(fletchery) +5, Jump +5, Ride +5, Spot +4, Swim +4</p><p>Known Languages: Rokugani, High Rokugani</p><p>Feats: Void Use, Warrior Instinct, Weapon Focus (Yumi)</p><p>Equipment: Mighty Yumi(longbow) +2, Tanto, Ashigaru Armor, Traveler's Outfit, Waterskin, 10 Masterwork Arrows, 20 Arrows</p><p></p><p>Michiba is one of the first generation of samurai born into the ranks of the Wasp Clan. He feels the heritage and mantle of the Wasp throughout his very soul. Though of late he as been troubled by the Wasp's Clan's absorption into the Mantis Clan. He realizes that the Mantis are benefactors and patrons of his family, but it seems wrong somehow to simply abandon decades of traditiion and struggle simply to add to the flagging ranks of the Great Clan they serve. </p><p>For the time being, Michiba is content to continue serving his clan and he hopes to become a Magistrate someday. He is quick to correct any who refer to him as a Mantis though, he is very much still a Wasp, and will always remain so.</p></blockquote><p></p>
[QUOTE="Yellow Sign, post: 644353, member: 5619"] [B]Tsuruchi Michiba[/B] Fighter 1 CR: 1 Clan: Mantis (Wasp) Alignment: Lawful Good Honor: 2 STR 14 DEX 16 CON 12 INT 12 WIS 12 CHA 10 Massive Damage Threshold: 12 Hit Dice: 1d10+1 Hit Points: 11 Speed: 30 feet Initiative: +5 Armor Class: 16 (+3 armor, +3 dex) Base Attack Bonus: +1 Saving Throws: FORT +3; REF +3; WILL +1 Attack: +5 (Mighty Yumi (Longbow)+2, 1d8+2, Range 70, 19-20/x2), +3 (Tanto, 1d4+2, 19-20/x2) Special Qualities: Knowledge-Fletchery as a class skill, 1 extra skill point per level Skills:Climb +5, Craft(fletchery) +5, Jump +5, Ride +5, Spot +4, Swim +4 Known Languages: Rokugani, High Rokugani Feats: Void Use, Warrior Instinct, Weapon Focus (Yumi) Equipment: Mighty Yumi(longbow) +2, Tanto, Ashigaru Armor, Traveler's Outfit, Waterskin, 10 Masterwork Arrows, 20 Arrows Michiba is one of the first generation of samurai born into the ranks of the Wasp Clan. He feels the heritage and mantle of the Wasp throughout his very soul. Though of late he as been troubled by the Wasp's Clan's absorption into the Mantis Clan. He realizes that the Mantis are benefactors and patrons of his family, but it seems wrong somehow to simply abandon decades of traditiion and struggle simply to add to the flagging ranks of the Great Clan they serve. For the time being, Michiba is content to continue serving his clan and he hopes to become a Magistrate someday. He is quick to correct any who refer to him as a Mantis though, he is very much still a Wasp, and will always remain so. [/QUOTE]
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