Snoweel said:
Why do you think very few women play D&D?
Because adventuring and violence really don't interest them that much.
I think your heart is in the right place, but the way you get there is incorrect. First of all:
Fewer women than men play DnD because:
1) DnD favors T competition more than F cooperation. (It has both, but T outweighs the F.)
2) More men than women favor T. (As per my previous post.)
3) Therefore, more men than women play DnD.
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This, of course, is not to say that "No F women can play DnD." That would be inane. This is an example of an F woman playing DnD:
Queenie 122---
I am a women, and I love playing D&D. I don't think I have any tomboy tendencies at all and if you knew me you would agree.
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I would like to plead to everyone here:
The genders cannot be boxed into permanent, unchangeable, absolute, psychological roles.
It is possible to take a look at this subject without using the faulty terminology that implies the above statement. Namely:
Women = Feminine = F
and
Men = Masculine = T
These are horrible statements to make, and completely invalidate the idea that all people require both functions to operate.
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I am working off the idea that:
Masculine, competition, expansion, violence, aggression propagation, rationality, and domination are all T traits.
Feminine, cooperation, equality, emotion, irrationality, and peacefulness, are all F traits.
The reason why I prefer not to use the terms "Masculine" and "Feminine" is because these words are charged with centuries of enforcing gender stereotypes.
T and F describe a series of behaviors that have nothing specifically to do with gender. They can be
applied to gender, but they do not equal gender.
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I prefer the cleaner terms of T and F. You step on a lot less toes, and you get a lot more done if you first define how you are using those words. (Websters doesn't count.)
This is especially true in an emotion-charged issue like this one. Of course, this is all, IMHO...