ProfessorPain
First Post
Why? Not all classes got the spell Light in 3.5. Classes do different things.
Also: none, none, and none.
-Bow Fighter - None, you play a Ranger, who don't have to have any of that outdoorsy flavor, and who is specifically built around using a bow.
-Cleric of Theivery - None, play as a normal cleric, multiclass Warlock, pump Wis and Cha, flavor the spells you want to taste. Even basic clerics get plenty of "deceptive" spells, like Cause Fear, Cascade of Light (vulnerability to all your attacks!), Command, and Rune of Peace.
-Thuggish Rogue - They're, like, right there in the book, dude. They use Dex to attack, but they need high Strength too, and at that point you're just metagaming. If you really want to have low Dex, just be a Ranger and take the same skills.
Seriously, you can be whatever you want, as long as you're prepared to ignore the mechanical class name. If you pick what you want to do and then pick a class for it, rather than the other way around, you'll usually end up ok. Granted, not everything's supported right now (the specific lightly-armored defender/striker mentioned earlier, shapeshifting), but you do have a lot of options.
It is the level of flexibility that is the issue for some people. I think the problem is, coming into 4E from 3E, some of us are unhappy with how much harder it is to customize your character. In 3E if you want the light spell, take a level in Wizard. In 4E multiclass isn't that straight forward, so it is a lot more difficult to generate the results you want. Not saying it is impossible, but it is definitely harder. And ignoring the flavor of roles and powers, is a little clunky for some as well.