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Roll20 Now Has 10 Million Users
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<blockquote data-quote="CubicsRube" data-source="post: 8555085" data-attributes="member: 6848185"><p>I've bought foundry as i wanted to usd their dynamic lighting, animated maps and location based sounds, but the support for the systems I run are too absent, and I'm not willing to put in the hours creating class abilities, monsters and the like just to use for a single session or so.</p><p></p><p>Roll20 does feel like it's from the last generation in terms of UI and background tech, but one thing it does do that I loke is that it makes improv items and manual entry of things easy. If I have an unexpected encounter, i don't need an actice library of goons or to quickly stat something up. I can just drop down a token, enter some numbers on the token and i'm mostly good to go. I think roll20 is still the easiest in this respect as the other VTTs try to automate too much. Which seems to work fine if all you want to do is play d&d and a small handful of other rpgs.</p></blockquote><p></p>
[QUOTE="CubicsRube, post: 8555085, member: 6848185"] I've bought foundry as i wanted to usd their dynamic lighting, animated maps and location based sounds, but the support for the systems I run are too absent, and I'm not willing to put in the hours creating class abilities, monsters and the like just to use for a single session or so. Roll20 does feel like it's from the last generation in terms of UI and background tech, but one thing it does do that I loke is that it makes improv items and manual entry of things easy. If I have an unexpected encounter, i don't need an actice library of goons or to quickly stat something up. I can just drop down a token, enter some numbers on the token and i'm mostly good to go. I think roll20 is still the easiest in this respect as the other VTTs try to automate too much. Which seems to work fine if all you want to do is play d&d and a small handful of other rpgs. [/QUOTE]
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Roll20 Now Has 10 Million Users
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