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Roll20 Now Has 10 Million Users
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<blockquote data-quote="Uta-napishti" data-source="post: 8556019" data-attributes="member: 7026422"><p>Roll20 is clunky old and slow, but does everything (not well, but does it). So it can fit somewhere in everyone's stack. We use it mostly for communal dice rolling sharing, and in some games folks have their character sheets there. We do voice on discord. When Roll20 freaked out the other night and their maps broke for everyone, we switched to Owlbear for maps, and still kept R20 going in another tab for dice rolling / character sheets. </p><p>In my opinion R20 needs three things: 1) technical debt cleaned up (can be done inhouse, or maybe they could license <a href="https://miro.com/" target="_blank">The Visual Collaboration Platform for Every Team | Miro</a> or something and put a character sheet / dice rolling overlay on it and 2) they need to work on their MarketplaceFirst of all, Open their marketplace to content less than $4.99. That's too much for a one shot adventure or just some random maps. Their philosophy is "what is worth hosting is worth paying for", but I think the price point is wrong, and they would boost their ecosystem by allowing cheaper content, and 3) On a related note they should give away more content away with paid subscriptions netflix style. If you got a bunch of D&D subclasses, feats and Magic Items (from a Third Party Publisher would be fine) , and adventures free as part of your R20 subscription, those would become some of the most played content in D&D, and would boost playing on the platform. I'm sure they could get third party publishers to give them a good deal to bundle some amazing things with their subscription.</p></blockquote><p></p>
[QUOTE="Uta-napishti, post: 8556019, member: 7026422"] Roll20 is clunky old and slow, but does everything (not well, but does it). So it can fit somewhere in everyone's stack. We use it mostly for communal dice rolling sharing, and in some games folks have their character sheets there. We do voice on discord. When Roll20 freaked out the other night and their maps broke for everyone, we switched to Owlbear for maps, and still kept R20 going in another tab for dice rolling / character sheets. In my opinion R20 needs three things: 1) technical debt cleaned up (can be done inhouse, or maybe they could license [URL="https://miro.com/"]The Visual Collaboration Platform for Every Team | Miro[/URL] or something and put a character sheet / dice rolling overlay on it and 2) they need to work on their MarketplaceFirst of all, Open their marketplace to content less than $4.99. That's too much for a one shot adventure or just some random maps. Their philosophy is "what is worth hosting is worth paying for", but I think the price point is wrong, and they would boost their ecosystem by allowing cheaper content, and 3) On a related note they should give away more content away with paid subscriptions netflix style. If you got a bunch of D&D subclasses, feats and Magic Items (from a Third Party Publisher would be fine) , and adventures free as part of your R20 subscription, those would become some of the most played content in D&D, and would boost playing on the platform. I'm sure they could get third party publishers to give them a good deal to bundle some amazing things with their subscription. [/QUOTE]
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