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<blockquote data-quote="CapnZapp" data-source="post: 8057873" data-attributes="member: 12731"><p>I think that's an impossibly rosy outlook.</p><p></p><p>Most if not all games sales trajectory is set by business done during the launch. Another way of saying this is "no second chances".</p><p></p><p>Looking at the catalog-like presentation, the clutter, the tied-down magic, it's easy to understand why PF2 has nothing on 5E. </p><p></p><p>I remain baffled how Paizo could end up with a game that doesn't take after 5E in any discernible way, even though Paizo is defined as a company offering an upgrade to the current (at the time) edition of D&D. In their desperation to escape WotC's dominance, they failed to realize they only thrived <em>because</em> of WotC. I am more convinced than ever that creating a game that drew inspiration from 5Es friendliness and deepened that play experience, maybe undoing a couple of the simplifications the designers of 5E made, would have been the better call, the right call. PF2 is not a bad game, but it comes across as a relic from a bygone era, hopelessly quaint to all but the most hardcore of gamers.</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 8057873, member: 12731"] I think that's an impossibly rosy outlook. Most if not all games sales trajectory is set by business done during the launch. Another way of saying this is "no second chances". Looking at the catalog-like presentation, the clutter, the tied-down magic, it's easy to understand why PF2 has nothing on 5E. I remain baffled how Paizo could end up with a game that doesn't take after 5E in any discernible way, even though Paizo is defined as a company offering an upgrade to the current (at the time) edition of D&D. In their desperation to escape WotC's dominance, they failed to realize they only thrived [I]because[/I] of WotC. I am more convinced than ever that creating a game that drew inspiration from 5Es friendliness and deepened that play experience, maybe undoing a couple of the simplifications the designers of 5E made, would have been the better call, the right call. PF2 is not a bad game, but it comes across as a relic from a bygone era, hopelessly quaint to all but the most hardcore of gamers. [/QUOTE]
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