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Romance of the Three Kingdoms (Game Thread)

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First Post
Welcome players to Romance Of The Three Kingdoms! This, your handy first post, will contain important news about the game while it is in progress. Important information such as

Character Deaths
Deaths of Important Officers
What era we are currently playing in.
Birth or adoption announcements

Well, will the players please post your character sheets, and we will get on the way!
 

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Niu Long-tian
Male Human Ranger 2 (Archery)
Alignment: Neutral

Human Abilities
1 feat at 1st level, +4 skill points at 1st level, +1 skill point at each level

Str: 15 (+2)
Dex: 16 (+3)
Con: 18 (+4)
Int: 12 (+1)
Wis: 14 (+2)
Cha: 10 (+0)

HP: 15
XP: 1,000/3,000
AC: 16 (10 base +3 Dex +3 armor)
Init: +3 (+3 Dex)
Speed: 30ft

Saves
Fort: +7 [+3 base +4 Con]
Ref : +3 [+0 base +3 Dex]
Will: +2 [+0 base +2 Wis]

BAB: +2
Grapple: +4
Ranged Atk: +6 (1d8/20x3/100' MW Longbow Range)

Skills (30 skill points)
Climb: 4 (2+2ranks)
Craft(Bowmaking): 6 (1+5ranks)
Heal: 5 (2+3ranks)
Hide: 8 (3+5ranks)
Move Silently: 7 (3+5ranks)
Listen: 7 (2+5ranks)
Ride: 8 (3+5ranks)
Spot: 7 (2+5ranks)

Feats:
Point Blank Shot
Precise Shot
Rapid Shot
Track
Favoured Enemy: Cao Cao
Ambidexterity (Only whilst wearing light armour)
Two-Weapon Fighting (Only whilst wearing light armour)

Proficiencies:

Simple Weapons
Martial Weapons
Light Armour
Medium Armour
Shields

Equipment:

Studded Leather Armour (MW)
Longbow (MW)
60 Arrows
Travelling Items (Bedroll, rations, flint and tinder, etc)
20ft Rope
Longsword
Shortsword (Used together when close combat is needed)

Background:

Long-tian's history is not one which makes light reading. The ill-gotten son of a lord's folly after a battle Long-tian was raised by his mother and her sister's family entirely. Although he doe's not know who his father is he know's that he served under Cao Cao, and thus he has made it his sworn mission to avenge the harm caused to his mother and payback the man that he believes caused him to live the miserable life he has lead until today.

When the Yellow Turbans Rebelled Long-Tian saw his chance to do something with his life and joined up with the army. Having been bullied and harrassed his entire life Long-tian had found solitude in the forested areas near his home. There he practiced his favoured pursuit of archery, one often overlooked in the training of soldiers. His lengthy practice sessions have left him in peak physical condition and his skill with a bow has fed him and his mother in many a desperate winter. However he is often distant and seemingly rude with people, this is merely a result of his treatment at the hands of the other youths in his village.
 

Gau Xuan
Alignment: Chaotic Good
Rogue:2
Age: 19
Str - 17
Dex - 16
Con - 16
Int - 18
Wis - 15
Cha - 18

BAB: +1 melee
HP: 17
AC: 15 = 10 + 2 (Leather) + 3 (Dex)

Or

AC: 17 = 10 + 4 (Chain shirt) + 3 (Dex)

Saves: Fort:+3
Reflex: +6
Will: +2
Weapons:

Short Sword (+4/+2 attack, +3 damage)
Short Sword (+4/+2 attack, +1 damage)(Off hand)
Hand Crossbow ( +4 attack, +0 damage)

Sneak attack +1D6
Evade

Feats:
Ambidexterity
Two weapon fighting

Skills (65) (8+4+1)*4+(13) :

Bluff 9=(4+5)
Decipher Script 8=(4+4)
Disguise 9=(4+5+2) (11 when trying to act in character in disguise)
Diplomacy 11=(4+5+2)
Disable device 4=(3+1)
Escape artist 5=(3+2)
Forgery 7=(4+3)
Gather information 9=(4+5)
Hide 7=(3+4)
Innuendo 7=(2+3+2)
Knowledge (local) 5=(4+1)
Listen 6=(2+4)
Move silently 7=(3+4)
Open Lock 5=(3+2)
Search 8=(4+4)
Sense Motive 7=(2+5)
Pick Pocket 6=(3+1+2)
Spot 7=(2+5)
Use Magic Device 9=(4+5)

Gear:
Chain Shirt (100gp)
Leather armor (25 gp)
Hand crossbow
Dagger
Short sword X2

The bid for Dong Zhuo’s control of the empire did not start in 189 AD, when he forced Emperor Shao to abdicate and installed his own puppet government. The groundwork for his coup begin well before, with the discreet “removal” of several of Shao’s supporters. Gau Xuan’s father and elder brother were among these. While Gau Xuan was enjoying a rare tea with his family in the confines of their home, a dark man attempted to slay them all. The house bodyguards had been bought off, leaving his family defenseless. His father, mother and brother, not sword fighters by any means, were quickly slain. Gau Xuan was in training to become an imperial officer, and managed to wound the swordsman and force him to retreat. While the swordsman was masked, he did have one identifying feature: his left hand had 6 fingers….

Gau Xuan dedicated the last 4 years of his life to finding this murder. Knowing his life was in danger, as it is no small feat to arrange the disappearance of a nobleman’s house guard, he became part of the cities underground. Within the past two years, he has found the shocking revelation that a six fingered man had been reported to be under the employ of one of the emperors most trusted generals, Dong Zhuo! Since that time, Gau Xuan has been able to embarrass and foil the scheming of the general on several occasions. He has arranged for the emperor to find evidence that one of Dong Zhou’s advisers had been sleeping with one of the emperor’s bed women. He has saved the life of another noble family who is loyal to the emperor, and he has found the company of several malcontents who have a score to settle with the general.

Gau Xuan is reasonably well known to the general’s men, and has taken to constantly disguising himself while in public to avoid annoyances. He is of medium build, kind disposition, and has much energy. It is hardly apparent that most of his actions are motivated by revenge.
 
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Pang Zhu*: Male human Bbn2; 1000 XP; Medium humanoid; HD 2d12+6 (2d12+10); hp 21 (25); Init +4; Spd 40 ft; AC 17, touch 14, flat-footed 13 (AC 15, touch 12, flat-footed 11); Base Atk +2; Grp +4 (+6); Atk or Full Atk +4 melee (1d8+3/x3, longspear) or +5 melee (2d4+4/18-20, masterwork falchion) or +6 melee (1d8+6/x3, longspear) or +7 melee (2d4+6/18-20, masterwork falchion); SA Rage 1/day (8 rounds); SQ Uncanny Dodge (dex bonus to AC), fast movement; AL NG; SV Fort +6 (+8), Ref +4, Will +1 (+3); Str 15 (19), Dex 18, Con 17(21), Int 13, Wis 13, Cha 18.

Skills and Feats: Appraise +3, Intimidate +9, Intuit Direction +2, Profession (Merchant) +3, Ride +9, Wilderness Lore +6, Literacy (2 skill points); Combat Reflexes, Quick Draw.

*Rage Stats

Languages: Um...what's availible? Mandarin and Mongolian?

Possessions: MW studded leather armor, longspear, MW falchion, light warhorse, military saddle, backpack, bedroll, tent, waterskin, 2 days rations, courtiers clothing, jewelry (50 gp), traveler's outfit, belt pouch, 24 pp, 9 gp, 8 sp, 10 cp.

Stat rolls: http://invisiblecastle.com/find.py?id=40105
Hit Point Roll: http://invisiblecastle.com/find.py?id=40631

Pang Zhu is a mild-mannered fellow who has made a good name for himself and his family acting as a merchant, buying goods produced in Zuozhuo and reselling them at markets, then buying fine goods from market and returning to sell them to his home village. He is a leading member of his community and is often called upon to settle disputes amongst his neighbors. He has a loving wife, and two strapping young boys who are well liked, if a little bit of a handful.

Pang Zhu, always so nice, harbours a deep secret...deep in his heart he carries a desperate pent-up anger that haunts his dreams and takes every bit of his self-control to keep in check. In negotiations, far from home, he sometimes taps into this anger, scaring those he does business with, often to his advantage, but he never lets it show in his home village...appearences would be destroyed, and his neighbors may cease to trust him. He is unsure where this intense burning passion inside comes from, but he has lived with it, and fought it, all of his life.

When the call went up from local lords for men to put down the Yellow Turbans, Zhu saw his chance to unleash his anger at a known enemy, and make a name for himself in battle as well as commerce. He has always kept himself in good health, and devoted a large sum of his accmulated wealth to buying supplies to support his own soldier-hood.

Pang Zhu is a tall and attractive man with medium length hair and a wide smile. He carries himself meekly, but when his temper is lost, few can say he is the same man. His presence becomes imposing, and he often grows very violent. The charisma that once made his so likeable and easily trusted instantly makes him frightening and willful.
 

Name: Dai Jiao hui

Male Human Rogue 2
Alignment: Chaotic good

Human Abilities
1 feat at 1st level, +4 skill points at 1st level, +1 skill point at each level


Str: 15 (+2)
Dex: 18 (+4)
Con: 12 (+1)
Int: 18 (+4)
Wis: 16 (+3)
Cha: 15 (+2)

Hit Points: 10
XP: 1,000/3,000
AC: 17 (10 base +4 Dex +3 armor)
Init: +4 (+4 Dex)
Speed: 30ft

Saves
Fort: +1 [+0 base +1 Con]
Ref : +7 [+3 base +4 Dex]
Will: +3 [+0 base +3 Wis]

BAB: +1
Grapple: +3 (BaB +1 STR +2)
Melee Atk : +6 (1d6+2 19-20/x2 wakizashi)
Ranged Atk: +5 (1d6+2/20x3 composite shortbow)

Skills (65 skill points)
Balance (3 ranks +4 Dex +2 synergy = 9)
Bluff (5 ranks +2 Cha = 7)
Climb (5 ranks +2 Str = 7)
Diplomacy (2 ranks +2 Cha +2 synergy = 6)
Disable Device (3 ranks +4 Int = 7)
Hide (3 ranks +4 Dex = 7)
Intuit Direction (5 ranks +3 Wis = 8)
Jump (5 ranks +2 Str +2 synergy = 9)
Listen (3 ranks +3 Wis = 6)
Move Silently (3 ranks +4 Dex = 7)
Open Lock (3 ranks +4 Dex = 7)
Read Lips (3 ranks +4 Int = 7)
Search (3 ranks +4 Int = 7)
Sense Motive (3 ranks +3 Wis = 6)
Spot (3 ranks +3 Wis = 6)
Swim (3 ranks +2 Str = 5)
Tumble (5 ranks +4 Dex +2 synergy = 11)
Use Rope (5 ranks +4 Dex = 9)

Armor Check Penalty: -1

Feats
Weapon finesse (wakizashi)
Expertise

Class features
sneak attack +1d6
Evasion

Languages
Campaign appropriate languages here.

Equipment and Possessions:
studded leather
wakizashi
mighty composite shortbow (+2 str bonus)
20 arrows
explorers outfit
Backpack
Waterskin
Thieves tools
Flint and steel
Hammer
10 pitons
Silk rope
2 torchs
Total weight: 54/light load

Light warhorse and the equipment on it:
Bit and bridle
Military saddle
Saddle bags
2 day's feed
7 torchs
5 days trail rations
2 Waterskins
Bedroll
10 pitons
4 bags of caltrops
Explorers outfit
93 gp
Total weight: 99/light load

Appearance: Jiao's movements are very fluid though his bearing causes people to think him nothing more than an average soldier, he does not look like a strong warrior. Jiao generally wears black cloth clothing with leather belt and well fitted leather gloves that allow him almost as much free movement as not wearing any gloves at all. Over his other clothing he wears studded leather and a wakizashi in a well-worn scabbard hanging from his belt.

I don't really know much about this period so here is the best I can do without very much knowledge:
Background: Dai Jiao hui was born to a minor merchant family. Jaio was very gifted in learning as a child, this gave his elders high hopes for him becoming a good buisness man and philosopher. But as it turned out he was also gifted in being very stealthy which is the talent he used most during his childhood. This caused him to get into all manner of trouble, and consequently cause his family problems.

With the call to arms Jiao finally saw a way for his talent to not only not cause problems, but to possibly bring honor to his family.
 

Tang Rong-ying - Heavy Horseman

Code:
[B]Name:[/B] Tang Rong-ying
[B]Class:[/B] Fighter 2
[B]Race:[/B] Human
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B] Lawful Neutral
[B]Deity:[/B] XXXX

[B]Str:[/B] 18 +4            [B]Level:[/B] 2        [B]XP:[/B] XXXX
[B]Dex:[/B] 15 +2            [B]BAB:[/B] +2         [B]HP:[/B] XXX (2d10+6)
[B]Con:[/B] 17 +3            [B]Grapple:[/B] +X     [B]Dmg Red:[/B]  -     
[B]Int:[/B] 14 +2            [B]Speed:[/B] 20'      [B]Spell Res:[/B] - 
[B]Wis:[/B] 13 +1            [B]Init:[/B] +2        [B]Spell Save:[/B] - 
[B]Cha:[/B] 14 +2            [B]ACP:[/B] -6         [B]Spell Fail:[/B] -  

                   [B]Base  Armor Shld   Dex  Size   Nat  Misc  Total[/B]
[B]Armor:[/B]              10    +5    +2    +2    +0    +0    +0    19
[B]Touch:[/B] 12              [B]Flatfooted:[/B] 17

                         [B]Base   Mod  Misc  Total[/B]
[B]Fort:[/B]                      3    +3          +6
[B]Ref:[/B]                       0    +2          +2
[B]Will:[/B]                      0    +1          +1

[B]Weapon                  Attack   Damage     Critical[/B]
Heavy Lance               +6      1d8+4        20x3
Trident                   +7      1d8+4        20x2
Trident (2 hands)         +7      1d8+6        20x2
Trident (Thrown)          +5      1d8+4        20x2
Longsword                 +6      1d8+4     19-20x2
Dagger                    +6      1d4+4     19-20x2
Dagger (Thrown)           +4      1d4+4     19-20x2

[B]Languages:[/B] XXXX

[B]Abilities:[/B] Human bonus feat at first level,
1 bonus skill point at each level,
Favored class: Any

[B]Feats:[/B] 
Mounted Combat (Human Bonus Feat),
Ride By Attack (1st)
Spirited Charge (Fighter Bonus Feat)
Weapon Focus (Trident) (Fighter Bonus Feat)

[B]Thunder (Heavy Warhorse):[/B]
Large Animal
Hit Dice: 4d8+12 (30hp)
Initiative: +1 (Dex)
Speed: 50 ft.
AC: 14 (-1 size, +1 Dex, +4 natural)
Attacks: 2 hooves +6 melee; bite +1 melee
Damage: Hoof 1d6+4; bite 1d4+2
Face/Reach: 5ft. by 10ft./5ft.
Special Qualities: Scent
Saves: Fort +7, Ref +5, Will +2
Abilities: Str 18, Dex 13, Con 17, Int 2, Wis 13, Cha 6
Skills: Listen +7, Spot +7

These animals are similar to heavy horses but are trained and bred for strength and aggression. A heavy warhorse can fight while carrying a rider, but the rider cannot also attack unless he or she succeeds at a Ride check (DC 10).
Carrying Capacity: A light load for a heavy warhorse is up to 300 pounds; a medium load, 301-600 pounds; a heavy load, 601-900 pounds. A heavy warhorse can drag 4,500 pounds.

[B]Skill Points:[/B] 25       [B]Max Ranks:[/B] 5/2
[B]Skills                   Ranks  Mod  Misc  Total[/B]
Appraise (Int) (cc)        1    +2    +0    +3
Bluff (Cha) (cc)           1    +2    +0    +3
Climb (Str)                0    +4    +0    +4
Craft (Int)                0    +2    +0    +2
Diplomacy (Cha) (cc)       1    +2    +0    +3
Gather Information (Cha)cc 0    +2    +0    +2
Handle Animal (Cha)        5    +2    +0    +7
Intimidate (Cha) (cc)      1    +2    +0    +3
Intuit Direction (cc)      0    +X    +0    +X
Jump (Str)                 1    +4    +0    +5
Listen (Wis) (cc)          0    +1    +0    +1
Profession (Wis) (cc)      2    +1    +0    +3
 (Horsebreeder)
Ride (Dex)                 5    +2    +2    +9
Search (Int) (cc)          0    +2    +0    +2
Sense Motive (Wis) (cc)    1    +1    +0    +2
Spot (Wis) (cc)            0    +1    +0    +1
Swim (Str)                 0    +4    +0    +4
Use Rope (Dex) (cc)        0    +2    +0    +2
Wilderness Lore (Wis) (cc) 0    +1    +0    +1

[B]Equipment:               Cost  Weight[/B]
Breastplate             200gp   30lb
Large Steel Shield       20gp   15lb
Trident                  15gp    5lb
Longsword                15gp    4lb
Dagger                    2gp    1lb
Heavy Lance              10gp   10lb
Heavy Warhorse          400gp   ----
 Bit and Bridle           2gp    1lb
 Military Saddle         20gp   30lb
  Bedroll                 1sp    5lb
  50 ft. silk rope       10gp    5lb
 Saddlebags               4gp    8lb
  Winter blanket          5sp    3lb
  4 torches               4cp    4lb
  Waterskin               1gp    4lb
Belt pouch                1gp    3lb
 Flint and steel          1gp   ----
 Small steel mirror      10gp  0.5lb
 Whetstone                2cp    1lb

[B]Total Weight:[/B]  54.5lb (64.5 with lance, 59.5 with trident)

[B]Money:[/B] 189gp   4sp   4cp

                           [B]Lgt   Med   Hvy  Lift  Push[/B]
[B]Max Weight:[/B]               100   200   300   300   1500

[B]Age:[/B] 25
[B]Height:[/B] 5' 9"
[B]Weight:[/B] 155lb (204.5lb with gear, 214.5lb with lance, 209.5lb with trident)
[B]Eyes:[/B] Brown
[B]Hair:[/B] Black, Short
[B]Skin:[/B] Weathered
Appearance: Rong-ying is a big man with dark brown eyes. His short beard surrounds a mouth that is fixed in a perpetual scowl. When his unit charges, he rides his horse, a big black beast named Thunder, with a near fanatical glee. In the heat of battle he can be a bit reckless. He usually carries his dagger and longsword on him when not riding. When riding in combat, he usually uses his trident and shield, occaisionally using his heavy lance for tough opponents.

Background: Tang Rong-ying is the youngest of the three sons of a reasonably well-known horse breeder and merchant. His eldest brother was a horseman of great skill, and Rong-ying idolized him. When the rebellion broke out, his eldest brother was killed in the fighting. Shortly after that, his other brother disappeared into the night. Losing both brothers was a terrible blow to Rong-ying, and when the call for more soldiers came, Rong-ying quickly joined up. Unbeknowst to him, his other brother has sided with the Yellow Scarves and is steadily making a name for himself as a master horseman. The ruthless business skills Rong-ying's father taught him and his natural skill in the saddle have served him well as a heavy horseman on the battlefield.
 

Chu Pa-Chieh or ZHU-BAJIE Human Barbarian 2

Appearance
Chu-Pa Chieh is a large muscular barbarian from the north, he is slightly overwieght, with shortcropped brown hair and large dimples. Chu-Pa Chieh is an accomplished rider and powerful fighter who had the makings of a leader amongst his tribe. However he is also a lustful, wonton man with an apetite for alcohol, food and woman that breaks his focus and leads him into trouble. It was when he insulted (and groped) the daughter of a influential Lord that he had to flee the north and seek shelter further south, first as a bandit and now as a soldier.


Str:17 (+3) Dex:12 (+1) Con:17 (+3) Int:12 (+1) Wis:17 (+3) Cha:12 (+1)

Hit Points: 23 AC: 16 (10 base +1 Dex +5 armor) Touch 11 Flatfoot 15
Init: +5 (+1 Dex + Improved Initiative) Speed: 40ft
Saves Fort: +6 [+3 Con]Ref : +1 [+1 Dex]Will: +3 [+3 Wis]

BAB: +2 Grapple: +5 (STR +3)
Guisarme +5 2d4+4 20/x3

SKILLS
Handle Animal cha 6 = 1 + 5 + 0
Listen¤ wis 8 = 3 + 5 + 0
Intimidate¤ cha 5 = 1 + 4 + 0
(cc)Spot¤ wis 5 = 3 + 2 + 0
Ride¤ dex 7 = 1 + 4 + 2
Survival¤ wis 7 = 3 + 4 + 0
Swim¤ str 3 = 3 + 0 + 0
Climb¤ str 3 = 3 + 0 + 0
Jump¤ str 3 = 3 + 0 + 0

POSSESSIONS
Backpack, Breastplate, Fishing net, 25 sq. ft Flint and steel
Grappling hook Rope, hemp (50 ft.) Warhorse, light

Feats Barbarian abilities
Improved Initiative Uncanny dodge
Improved Unarmed Strike Rage 1/day
Armor Proficiency (light) Fast movement
Armor Proficiency (medium) Illiteracy
Martial Weapon Proficiency
Shield Proficiency
Simple Weapon Proficiency


Languages
Common
 
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OOC: Sorry about us starting a little later than you all hoped, but College Finals were looming, and I had to study. However, finals are over and we can begin. Maestro! Music please!

O so vast, O so mighty,
The Great River rolls to sea,
Flowers do waves thrash,
Heroes do sands smash,
When all the dreams drain,
Same are loss and gain.

Green mountains remain,
Under pink sunsets,
Hoary fishers and woodcutters,
Along the banks, find calm water,
In autumn moon or in spring wind,
By the wine jars, fill porcelain.

Discuss talk and tale,
Only laugh and gale...

The Han dynasty, which as reigned for hundreds of years, is now rife with corruption. Now, a popular rebellion is sweeping the land. The rebels, spurned on by a great plague that swept through the country, wear yellow scarves around their heads. Led by three brothers, the rebels are threatening the Han Emperor in their power.

Now, the lords of the land have ammassed an army to attempt to put down the rebellion.

However, in the county of Zhuo, three men have sworn brotherhood and have vowed to help the Han. This is where you come in.

All of you are drawn to the region for many reasons, but one thought has prevailed so far, try and rescue the land from these rebels that threaten everything.

A large man with a long beard has entered the town square, he is looking for voluteers to join his brother's army. Who will answer his call?
 

Pang Zhu

Pang Zhu, going through the square on his usual home-village business hears the large man's announcement and strokes his well-trimmed beard.

Perhaps this is the thing...I can finally give power to the beast, sate it's lust, and I can be free of it's power...


Pang Zhu, in fine shape from his years of travel, hurries home and grabs much of his gold. He goes first to the blacksmith and purchases a fine large curved blade in the best steel, with a curved handle wrapped in red silk and a dragons head on the end.

After dealing with the blacksmith, Pang Zhu goes to the horse dealer and trades his trade-horse for a warhorse, complete with war trappings. After this he returns home, grabs the simple spear and well made leather armor that he uses on trade expeditions, equips himself accordingly, and leads the horse to the square where he approaches the gathering forces. Pang Zhu seeks out the man who called for volunteers and bows to him deeply.

"I am Pang Zhu, merchant of Zhuo. I come with arms and horse to serve the Han empire and strike down the Yellow Scarf Rebels! I serve the servant of the Emperor."
 

Dai Jiao

Dai Jiao already having traveled far is just coming into the town when he hears of the announcment he dismounts his horse and hurrys over to the man who called for soldiers and bows "I am Dai Jiao, I would make a good scout for your army if you will take me" Jiao is obviously quite pleased to have found someone calling for soldiers.
 

Into the Woods

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