Ronin Arts: What do you want in 2007?

philreed

Adventurer
Supporter
As Michael and I settle into our new homes, wrap up work on Instant Superheroes, and complete the launch of our new websitehttp://www.roninarts.com, Ronin Arts turns its eyes to the future. Rather than tell you what we're going to release in 2007 we thought it best to ask what you would like to see.

A few definite projects in 2007 include:

Our Superlinehttp://www.roninarts.com/store/adva...s=superline&search_in_description=1&x=38&y=12 series, for M&M Superlink, will continue.

The Future: 13 Thirteenshttp://www.roninarts.com/store/product_info.php?products_id=458 subscription starts in January. This will be our primary source of future d20 material in 2007.

The new Fantasy Handoutshttp://www.roninarts.com/store/adva...sy+handouts&search_in_description=1&x=34&y=15 series is going to grow, with several new releases planned.

With those in mind, please let us know what you would like to see from Ronin Arts in 2007.
 

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The Fantasy Handouts series is one of te better ideas I've seen in quite a while. I'm looking forward to seeing that line grow.
 

Morrus said:
The Fantasy Handouts series is one of te better ideas I've seen in quite a while. I'm looking forward to seeing that line grow.

Thanks. Letters of Credit is still in the works (you know how distractions can keep hitting) but so far the series has been a lot of fun to work on and there's a growing list of types of handouts.
 




Even though I was not very kind in the most recent review, I would like to see a lot more vsM settings and expansions.

101 alchemical substances, mutation magic, 13 alien species (none of which are humanoid), 13 planets and 13 xenoforms (all based on energy).

And a certain setting I suggested before.
 

A game on the starfaring adventures of the principals behind a certain game publisher, to be known as, P.I.G.s in Space!

(Somebody had to do it. :) )
 


GMSkarka said:
Hastily-produced Cash-ins of Intellectual Property Destruction....
Now that was funny!


Seriously, though, I'd like to see some adventure material that's written with True20 in mind. I know the True20 licensing model doesn't really encourage products like this, but it is what I'd like to see.
 

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