Round 12 is OVER!

Heathen72

Explorer
THIS ROUND IS OVER














FEAT SURVIVOR ROUND 12

Hi everyone,
From now on we will only be eliminating one feat per round. So if you want a feat to win, and it looks like it's in trouble, the only way you can save it is to vote off something else! Make your vote count!

So let's cut to the chase :

Here are the feats Eliminated in Round 11...

QUICK DRAW
COMBAT REFLEXES
EMPOWER SPELL
IMPROVED DISARM
SPRING ATTACK
CRAFT WONDROUS ITEM
GREATER EXPERTISE
GREAT WEAPON FOCUS
IMPROVED GRAPPLE
WEAPON FOCUS
IMPROVED PRECISE SHOT
GREATER SPELL PEN


...and these two feats have risen from the ashes like a great phoenix...

POWER ATTACK
IMPROVED INITIATIVE


...leaving us with the following Feats to choose from. Please choose one of them to be eliminated.
POWER ATTACK
IMPROVED INITIATIVE
IMPROVED CRITICAL
POINT BLANK SHOT
PRECISE SHOT
QUICKEN SPELL
RAPID SHOT
SPELL PENETRATION
TWO-WEAPON FIGHTING
WEAPON FINESSE
 
Last edited:

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Gez

First Post
Quicken Spell is far too expensive, I agree. Beside, the best metamagic feats are those actually change the spell, rather than just modify one parameter. Of all the core metamagic feats, only Empower Spell could have deserved to stay until now, Quicken's survival is an aberration.
 





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