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Round IV is OVER


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I'm gonna go with Diehard, although it has too many defenders to go down. (Yes, that was a joke.)

It's a sucker's feat, at least for a PC. Sure, maybe stay conscious for one more round, and when you get hit in that round, you're dead, dead, dead. Even Toughness is better.
 

Martial Weapon Proficiency

I'm going to go with this one again until it dies.

I'm surprised at all of the votes against Improved Counterspell...it becomes very effective when you add Reactive Counterspell to the mix. I had a lot of fun with an epic-level party by giving an epic level wizard Epic Counterspell from Player's Guide to Faerun - it removes the limit on the number of times you can counterspell per round. Add in Consume Spell from Book of Eldritch Magic 3: The Nexus, and you have a very, very wicked combination.
 

Thanee said:
Hey, the +2/+2 skill feats also went down as a whole.
Does anyone else find it bizarre that the +2/+2 feats went down, but Skill Focus survived? Am I the only one who would, 99.9% of the time, rather have two +2 bonuses than a single +3 bonus?

BTW, there are occasionally good reasons for Martial Weapon Proficiency. My dwarven cleric of Moradin took it; needed it for Battlesmith later, but it also just fits the character. He doesn't get it automatically, because Moradin doesn't offer the War domain. Exotic Weapons aren't always better.
 
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Heavy Armor Proficiency

I am inclined to agree with several people, if you want heavy armor proficiency, take level of a class that gives it to you. Chances are, if you don't have a class with proficiency, you will be hamstrug by it anyway. I would have voted for all armor proficiencies, but one vote and all that...
 

I'll vote for RAPID RELOAD [GENERAL] again

You're almost always better off with a longbow, or the +1 equivalent bonus that does the same thing. This feat sucks

-Tatsu
 

Jeff Wilder said:
I'm gonna go with Diehard, although it has too many defenders to go down. (Yes, that was a joke.)

It's a sucker's feat, at least for a PC. Sure, maybe stay conscious for one more round, and when you get hit in that round, you're dead, dead, dead. Even Toughness is better.

From a pure technical POV, you may be right.

But as a role-playing feat, it´s just cool.
 



HEAVY ARMOR PROFICIENCY

All Armor Proficiencies must go!


Tatsukun said:
I'll vote for RAPID RELOAD [GENERAL] again

You're almost always better off with a longbow, or the +1 equivalent bonus that does the same thing. This feat sucks

-Tatsu

Where's that +1 equivalent bonus from? I really want that. :]
 

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