My question is in regards to published adventures and comments such as the following.
Each round there is a 25% chance of X happening.
This is straight-forward enough during combat. After everyone has their turn, roll the percentage dice and see if the thing happens. No worries there.
What I am unsure about is how to manage this when the instruction is listed during an exploration phase. For example, let's say the party enters a dungeon chamber. Inside that chamber is a trap of some sort. The instructions say that each round there is a 25% chance of the trap triggering or something like that. How do I measure a round when the party is exploring? Do I set a timer and roll the dice after each minute of real-time? Do I just wait until it seems like everyone has had an opportunity to do something and call that a round?
I do not, unfortunately, have an actual example, but I am pretty certain I have come across this is more than one adventure.
Just looking for some tips.
Thanks
Each round there is a 25% chance of X happening.
This is straight-forward enough during combat. After everyone has their turn, roll the percentage dice and see if the thing happens. No worries there.
What I am unsure about is how to manage this when the instruction is listed during an exploration phase. For example, let's say the party enters a dungeon chamber. Inside that chamber is a trap of some sort. The instructions say that each round there is a 25% chance of the trap triggering or something like that. How do I measure a round when the party is exploring? Do I set a timer and roll the dice after each minute of real-time? Do I just wait until it seems like everyone has had an opportunity to do something and call that a round?
I do not, unfortunately, have an actual example, but I am pretty certain I have come across this is more than one adventure.
Just looking for some tips.
Thanks