• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

(RP) Dangerous Legacy

Sel slowly gets back together, and listens. As Thomas mentions a ceremony, his eyes darken and he finally speaks up. "A ceremony? In this context, that can't be good. How much time is left?"
Sel really would prefer to get some rest, but if Evil doesn't rest, neither can they.
 

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"I don't know any times, Sire." Thomas says as he turns back to the King. "I know only that I've heard of this ceremony through some of the other guards working for Movak."
 


"Then let us go back to Our Court. Our Royal healers will tend to your wounds." King Promus says. A few minutes later, you find yourselves in a tower just off of the palace where several clerics are cleaning your wounds and casting holy spells that close up the wounds. Krueger looks much more healthy now, complete with his dour face and grumpy attitude. The clerics seem extremely helpful and very greatful that you saved their King.
 


Thomas arrives to the halls of healing and stands before the group. "The King has asked me to join you, if you'll have me. Another will be joining us soon. He will lead us to the catacombs where this ceremony is supposed to be taking place and a secret entrance that he believes is still serviceable."
 


(sorry, been busy. Trying to pick up the pieces.)

Liam seems to be staring off into space, at Sel's words he turns and looks.

"What? Oh, yes. Sorry, it's been quite a day. Let us make haste then."
 

((Sorry about not getting to post over the vacation... Internet access was $10 a day... a bit steep for me))

The final member of the party arrives, as Thomas introduces him to you. "This is Deven, he has knowledge of healing as well as some skills with a blade. His presence will greatly increase our chances."

Deven bows low before speaking. "I am deeply in your debt for the saving of the life of my King and Lord. If there is anything I can do for you, you've but to ask."

"Quit yer yappin', aye?"
Krueger grunts, already annoyed by all the talk.

"That's Krueger's charming way of saying that we should leave now." Jaeden adds with a wink and a clap on the shoulder of Deven.

Deven leads the way though the crowded city streets of the great city of Enberton. He heads basically an westerly direction the whole time, cutting north for a block from time to time. Along the way, he tells you the tale of the old Catacombs, where the dead of Enberton were once burried centuries before. But the Catacombs filled nearly a thousand years ago and were closed down from new burrials. 5 years back, there had been many tales of the dead walking and being seen in the vicinity of the old catacombs, and this greatly scared the locals of the neighborhood. People began abandoning the area as the rumors and stories, to say nothing of the sightings, spread. Businesses began to fail. Movak, the King's brother lead the charge to right the problem. He and a hand picked batch of his personal guards delved into the catacombs, only to return saying they had found a few wretched souls wanding around in unlife. They slain these abominations but had found nothing that told of why or how they had come come be. Though Movak explained that there was nothing to be frightened of anymore, he had the catacombs sealed off tightly with iron doors and used some old spell of his own finding to seal the doors magically as well.

Soon you arrive in the part of town where the catacombs are. It is old and nearly deserted, delapadated from lack of care or repair. Many never returned to the area and soon only the dregs lived in the Catacomb district, once a revered and historically proud area, now refered to only as "the Hollows"

Moments later, you are standing at the gate, chained off, that leads up to the mausoleum and entrance to the catacombs. Vines and weeds run over the once pristine landscaping and white washed building. Massive bronze doors bar the way in, looking quite forboding with some kind of magically glowing rune over the lock.
 


Into the Woods

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