• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

(RP) Dangerous Legacy

At the mention of “Splitting up” Gemble’s eyes stay over to the All-Nighter. "I'm with you, Odo." Gemble says. He soon sets out at a trot, his tiny legs pump as they carry the roundish form of the halfling with ever increasing speed toward the All-Nighter and whatever mischief he has planned.

Climbing up a short run of stairs to the front door of the Suites, the group going to the Ambassador Suites open the hand tooled mahogany double doors. The foyer is grand and large. Large tapestries hang over the marble overlaid walls and a large elven rug covers the floor. There is a large Cherry wood desk behind which stands a medium height human of average build, black hair combed slick to his head and a Clark Gable mustache. He is dressed in a fine silken tunic with a handsome black vest. He greets the new arrivals as they enter. "Welcome, welcome. How may I be of assistance to you?"

Over at the Griffin, the thick oak doors swing open for the rest of the group as they enter. The door opens into a small tavern-like hall with a few tables surrounded by several sturdy chairs. The walls have a very rustic feel with stuffed trophies of various types of game hung upon them. The most impressive of which is a very large grizzly bear, featured prominently above the mantle of a huge fireplace. There is a large kettle hanging over the fire filled with a thick, wonderful smelling stew. Next to the hearth sits two large casks, several mugs and a very large loaf of many grained bread.

By the door stands a short table behind which sits a roundish, rugged, elderly chap. "Welcome ta tha Griffin, mates. Ye lookin' fer a room?"

As the halflings approach the All-Nighter, Gemble grins as he veres toward the Gaming hall.
 

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Vendetta said:
By the door stands a short table behind which sits a roundish, rugged, elderly chap. "Welcome ta tha Griffin, mates. Ye lookin' fer a room?"

“Yes we are” “I want a simple rooms with access to hot water and soap” “please take me there right away...” “I will also have a simple meal with a big mug of water” The elder man after asking the needs of the rest of the group, he takes Rak to his little room “some vegetables and and a little piece of meat will do good” he says “and here is the coins for the rent until tomorrow” “maybe we stay for a couple of days” “but i prefer to give you the rent on a daily basis” Rak sits down on the bed and commence taking of his bots.....
 

"Excellent." says Sonrik, "See if you can find any other travelers from other parts of Ember. We should know a bit more before we state our case to the court." He looks again at all of the inns, "Let's all meet at the Allnighter, it seems to have the biggest hall. Has anyone else chosen? Sel, Liam, Ehli?"
 

Liam smiles at the elderly chap and nods as he drinks in the inn's atmosphere.

"Yes my good man, a room for the night. But first some food for me I think."
 
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Vendetta said:
Climbing up a short run of stairs to the front door of the Suites, the group going to the Ambassador Suites open the hand tooled mahogany double doors. The foyer is grand and large. Large tapestries hang over the marble overlaid walls and a large elven rug covers the floor. There is a large Cherry wood desk behind which stands a medium height human of average build, black hair combed slick to his head and a Clark Gable mustache. He is dressed in a fine silken tunic with a handsome black vest. He greets the new arrivals as they enter. "Welcome, welcome. How may I be of assistance to you?"

"Aye." Kale steps up to the counter, looking strangley out of place amidst such finery. He reaches out a massive hand and slaps the scroll given by the guard onto the desk. "This'll pay for a room? And maybe a bath?"
 

((OOC: Rak; the note from the king pays for your room.))

Rak and Krueger announce their intentions for a room at the Flying Griffin. Krueger slaps the king's note down on the table and the man grunts as he looks at it, not entirely pleased with receiving the note. The man pulls out a box and plucks a key that he hands to each Krueger and He'Rak. "There be ye rooms. Tonight ye've got all tha stew ya wish, the bread and the fill of that barrel o' mead or that barrel of berry juice. If ye wish fer a shank o' meat or some booze, ye'll have to pay extra." Krueger grunts his responce and heads straight for the stew, scooping a large helping into a bowl he found by the hearth and filling a mug with mead. He sits and starts slurping the stew down as if he hadn't eaten for a long, long time.

Rak sees the offering of food, simple but smelling tastey. He then heads through the doors leading to the rooms. When he finds his room, it is quite large and comfortable looking. There is a nice sized bed, table and two chairs. There is a sturdy looking endtable next to the bed and a large, bulky wardrobe. There is a large window looking out onto the street and even a very small wood stove with a tenth of a cord of wood stacked next to it.

"I supposed ye got a king note too, eh? Well, give it over then and ye can have yer fill o' the stew." the elderly man says, pointing off the way Krueger went.

"Aye, the All-nighter." Jaeden says with a flourishing bow then heads to the All-nighter himself.
 

Vendetta said:
"I supposed ye got a king note too, eh? Well, give it over then and ye can have yer fill o' the stew."

"there you go" he hands over he scroll "in all the fuzz i forgot we got the blessing of our king"
Rak taste the stew and grunts with confort "excelent stew i must say"
 

Even though he was ready to take Sonrik's lead, Sel'Tarien follows Rak after being asked, producing his king's note, feeling a bit awkward doing so.
He'll still try to find out a few bits of ettiquette if he can.
 

Krueger grunts his approval at Rak's observation. The elderly man tells Sel that if he wants to learn about etiquette, he should go over to the Ambassador Suites.
 

With their inns chosen and their rooms aquired, the group sits down to their meals. The Flying Griffin offers a meal throughout the day, usually some stew with bread and juice and mead, as it does this evening. Extra items such as a shank of meat or a mug of ale or wine costs. However, the basic meal is free with the room. The All-nighter hands over ten tokens to gamble with (roughly equivalent to 10 silver pieces) and an identity disk with which you can gain access to the social club and the basic meals being served in the tavern.

However, the Ambassador suites only offers a complimentory breakfast, however, their rooms and service are top of the line (if a little smaller in size than one might think). Services include turn-down, laundry, roomservice (though you must pay for the items delivered) and even an errand service, within reason. (Though, with a bit of coin, just about anything can be gotten or done with the errand service)

Krueger plops himself down in front of the Flying Griffin's hearth with a healthy bowl of the stew, a large chunk of bread, and a tankered of the mead. He begins shoveling the food down as if he'd never eaten before.

Inside the All-Nighter, Gemble finds a table playing "Showdown" (a game not unlike Poker) and antes up for a hand.

Jaeden, in the Ambassador Suites, finds the lounge where he buys himself a drink and sits down in the very comfortable, upholstered chairs to listen to a lovely young lady play the harp.
 

Into the Woods

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