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<blockquote data-quote="Staffan" data-source="post: 9615186" data-attributes="member: 907"><p>I think this primarily works with smaller creators. I remember back in the day when we used to have both official reps for Wizards hanging around on these boards as well as individual designers. Heck, I remember back in the pre-ENWorld days when I was talking AD&D on either mailing lists or Usenet and praised Jakandor, and got an e-mail from the main writer who was curious about what in particular I had liked about it. That's not the kind of thing that would happen today for official D&D stuff. I mostly blame the general hostility of the Internet.</p><p></p><p>And it's not like it's the majority of people who are hostile. But with any cultural phenomenon, there will be some people who are abusive (and there will also be some abusive people who latch onto cultural phenomena because that's where the audience is). The bigger the phenomenon, the more abusive people there will be. Not necessarily in relative terms, but in absolute, and that's what you register as a representative for that phenomenon.</p><p></p><p>But for smaller creators and/or companies, it can absolutely work to cultivate audiences directly. For example, recently over on the Savage Worlds subreddit someone posted a link to an announcement about an upcoming crowdfunder for the third-party setting the Han Cluster, along with a link to a jumpstart (short introduction as well as an adventure with pregenerated characters). I took a look at it, found it interesting, but had some questions about it... and I got a reply from the designer herself. That's pretty impressive, and definitely increases the chance of me actually buying it once the crowdfunder is on (of course, the final decision will be based on finances, but it looks pretty damn cool).</p></blockquote><p></p>
[QUOTE="Staffan, post: 9615186, member: 907"] I think this primarily works with smaller creators. I remember back in the day when we used to have both official reps for Wizards hanging around on these boards as well as individual designers. Heck, I remember back in the pre-ENWorld days when I was talking AD&D on either mailing lists or Usenet and praised Jakandor, and got an e-mail from the main writer who was curious about what in particular I had liked about it. That's not the kind of thing that would happen today for official D&D stuff. I mostly blame the general hostility of the Internet. And it's not like it's the majority of people who are hostile. But with any cultural phenomenon, there will be some people who are abusive (and there will also be some abusive people who latch onto cultural phenomena because that's where the audience is). The bigger the phenomenon, the more abusive people there will be. Not necessarily in relative terms, but in absolute, and that's what you register as a representative for that phenomenon. But for smaller creators and/or companies, it can absolutely work to cultivate audiences directly. For example, recently over on the Savage Worlds subreddit someone posted a link to an announcement about an upcoming crowdfunder for the third-party setting the Han Cluster, along with a link to a jumpstart (short introduction as well as an adventure with pregenerated characters). I took a look at it, found it interesting, but had some questions about it... and I got a reply from the designer herself. That's pretty impressive, and definitely increases the chance of me actually buying it once the crowdfunder is on (of course, the final decision will be based on finances, but it looks pretty damn cool). [/QUOTE]
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