RPG News for Monday, 4 April, 2011

Morrus

Well, that was fun
Staff member
[title]Epic! Yes. Fail? Maybe.[/title]

EN World columnist Ari Marmell delves into the themes behind epic level play in D&D, and discusses where the game fails to make the transition into a new play-style. Check out the article here.

[title]4E LOOT for Subscribers[/title]

If you're taking advantage of the LOOT 10% discount voucher available to EN World subscribers, you may be interested in this offer (today only!): 79% off ten (10) 4E Goodman Games DCC modules. That's the entire bundle for about $25 (normally they would cost you about $130). Now if $100 isn't worth a $3 EN World subscription, I don't know what is!

[title]In Other News...[/title]
[title]SANTIAGO Playtest Document #1: The Engineer Character Class[/title]

We've released our first public playtest document for SANTIAGO: A MYTH OF THE FAR FUTURE (a D&D 4E adventure path based on the works of Mike Resnick).

In SANTIAGO, Engineers are master artisans able to create elaborate mechanical or chemical devices. How you go about your trade as an engineer is entirely up to you. Your allies rely on your eye for details and the modifications you can make to their equipment to help keep everybody going.

Engineers are out to master their trade. This will lead them to adventuring with others if it means they’ll learn a new formula or gain a better understanding of how things operate.

Tech Controller: A master of electronics and software, the Engineer can make a big difference to a party. Their gadgets and tactics vary wildly, and can be offensive, defensive, and many things in between.

Key Abilities: Wisdom, Intelligence

Why This is the Class for You: You like playing a character who completes the task at hand through the use of gadgets and exceptional knowledge of the chosen career.

Engineers are divided into Mechanics, Medics, Programmers, and Chemists.<!-- google_ad_section_end -->
 

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