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[RPG] Reset monsters after time-out?

We had two monsters locked up last night because the players logged out in the middle of the battle.

We have two major monsters locked up right now: the Bunny (the major bot for entry-level players, quick cash and quick experience, with little risk of dying) and the Ogre (the major mid-teens monster, the monster mid-level characters would fight for about 10 levels until they are ready for the Troll (?)).

Maybe we should set up something in the code to reset the monsters after a couple of hours of inactivity?
 

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A short timeout, after which the monster gets a free turn, would be enough. Why stopping the battle when you can stop it AND whoop the player, too? :]
 


Bah, Nny does not dirty his hands with fluffy pink bunnies. :p

However, I think we should come up with some more critters in the Troll to Balor range and beyond, as there is starting to be enough high level players I'm seeing lines form in front of the Dragon and Death Knight...
 

A timed reset qould be a really good idea!

Sorry about the Balrog block - my computer refused to connect to ENWorld at all as of yesterday afternoon. :(

-blarg
 

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