RPG Sales of 2025

For the next week, you can get Azukail Games' new system-agnostic supplement, 100 Whispers and Rumors to Hear In And Around Arkham, for just $1.49! Click on the link to apply the discount.

The only thing worse than gossiping in New England is people catching you gossiping. People value their privacy, but at the same time the news of the day is more than what gets printed in the papers. It's about what the neighbors were fighting about, who hasn't been coming to church as regularly and what new fads are ruining the youth of the day.

When you combine these very natural human impulses with the riotous changes in technology, world politics and a string of constant major events that took place in the 1920s, it's easy to see how some of the particularly strange happenings going on in and around Arkham, Massachusetts might, well, slip through the cracks a bit.

Whether your game takes you onto the campus of Miskatonic University itself, into the surrounding neighborhoods or even down into the speakeasies and hidden taprooms that lurk somewhere in the town, these are the kinds of rumors your investigators are likely to hear. Keep in mind, however, that these whispers and rumors are geared for the classic decade, and that games set before 1920 or after 1930 may find some of these to be dated, or even outright useless.

This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier.

Here are some sample results:
  • Several poisoning deaths have rocked the city over the past few months, making a noted rise in overall deaths due to ingested substances. While there's speculation that these deaths mark a noted rise in unsafe drinking throughout Arkham, there are some who have begun to look at the overall pattern. According to those who are looking more closely, it seems that many of the dead men left behind a wife or a daughter... a wife or a daughter who they prevented from entering greater society, and who would never, ever be allowed to exercise her newly-minted rights as long as that man held his place in their household.
  • Jazz is still thought of as a big city fad by many in Arkham, but it's finally begun to infiltrate the city. While it first grew popular around the harbor, it's slowly made its way to the Miskatonic campus over the past several years. There are some residents of the city, though, who claim there are hidden messages within this music... messages that infect the dreams of those who listen to it. It sounds absurd, but some of the voices worried about the influence of this music come from unexpected corners of the city... such as the Miskatonic anthropology department. It seems absurd for such an open-minded science to have this kind of reaction, but ancient depictions of horn-playing figures have turned several logically-minded academics into paranoid conspiracists on this matter.
  • Nickelodeons were popular in several parts of Arkham, most notably on the city's north side, but these miniature movie machines fell out of public favor years ago. However, there are rumors about unusual film snippets that wound up in some of these devices. While some of the stories claim the installations were erotic imports that came from Europe, others say they were recordings of actual, gangland murders. A few tales, though, said the film showed robed figures somewhere in the New England woods. The figures looked at the watcher, as if they had interrupted something... and supposedly everyone who saw this film disappeared not long after without so much as a trace of them left behind.
  • Arkham tends to produce a lot of unusual artists. However, there are some who've read the works of writers like Randolph Carter and Edgar Gordon who believe there are actually hidden truths between the lines of their stories. Their tales of terrible family bloodlines, dark sorceries and things that lurk beyond the boundaries of the known universe aren't just spine-tingling fantasies to some of their readers; they're trails of breadcrumbs left behind to lead astute readers to the proper conclusions. What those conclusions are, though, even the most devoted (and deranged) readers can't seem to agree.
  • A variety of drugs have grown popular in Arkham over the past several years. Opium, in particular, seems to be increasing in use, though there are some populations with a noted preference for native herbs, or even hallucinatory substances like the fumes from roasted henbane, or ingesting particular types of mushrooms. It's been suggested by some that the city should draft ordinances regarding these (and other) substances, even though they're currently legal for all citizens to use as they wish. Some who feel strongly on this topic believe the widespread use of these substances is a potential public health hazard... some on the fringes, though, worry about what users might see if the world peels back enough for them to see its true face.
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Wayward Rogues Publishing has put out a Sudden Divorce Bundle, offering over $175 worth of products for $9.99.

I find myself suddenly divorced, so this emergency Bundle might help me avoid homelessness. My misfortune is your opportunity to complete your collection!

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Just in time for Halloween, Infinium Game Studios has released their IGS Pumpkin Spice Library 2025 Bundle, which puts together thirty titles with a combined discount of 81% off! Grab it before it goes away!

Fall into PSL season with the Pumpkin Spice Library!​


Take advantage of this spook-tacular compilation of our most ghoulishly useful and haunting books!​


One of the largest urban sandbox adventures of all time.​


The largest single mega-dungeon adventure ever published.​


Hundreds of pages of supplemental adventure content to stitch the above two adventures together into a single campaign.​


A haunting farmhouse one-shot adventure.​


A massive custom bestiary featuring more than 200 unique, interesting, all-new monsters.​


And to top it off, the bestselling, 800+ page Villainous Compendium featuring more than 40 compelling, relatable villains, over 65 henchmen and followers, 40 Quests, and 200 Rumors and Lore.​

A HUGE discount on some of our best adventures, bestiaries, and bestselling villainous inspirations. All immediately usable in any campaign setting or gaming table, designed to be used by PCs of ANY level!22 titles, over 11,000 pages of ultra-detailed and immersive adventure content... all at over 75% off normal prices!

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Dynasty Games has marked their very first RPG, Dream Warriors, down from $5.00 to just $0.01 for the next twenty-three days! Grab it before the price goes back up!

"A Dreamer lays their head to sleep,
In hopes Sandman brings a dream to keep.
No fear of nightmares come this way,
For Dream Warriors keep them at bay.
So snooze well, Dreamer, this quiet night.
And wake up rested come next light"


This is a rules-lite RPG that is fully complete with this one book. It's simple enough that all ages can pick up, play, and have fun with. All you need are two six-sided dice, some snacks, and a cozy spot to play as a Dream Warrior with your friends!

In this game, you play as Dream Warriors, protectors of Dreamland and a good night's rest. Stop mischevious Nightmares from waking up Dreamers, put an end to King Night's terrible pranks, and collect Z's to keep everyone well rested while in Dreamland.

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Today's Deal of the Day at DriveThruRPG is Black Lodge Games' OSR supplement, The Shucked Oyster, which for the next twenty-four hours is 50% off! Grab it before the price goes back up!

Designed for use with the 4-time Ennie Award Winning Shadowdark RPG, ACKS II, and other fantasy role playing games, this supplement provides an iconic drop-in location for any town or city in your campaign. The Oyster is a cursed brothel that is routinely destroyed and rebuilt after freak accidents set it ablaze! Included, you will find a slew of wild and crazy NPCs, new magic items, expanded social mechanics, unique dungeons, and enough adventure hooks for an entire campaign!

The Shucked Oyster is a wild place. It serves as a nexus connecting an enormous number of people to one another. Each of the 34 fully fleshed out NPCs has their own motivations, connections, and agendas in town. Helping or hindering any one of them will light a fuse that will add all manner of fun and unexpected excitement to your game!

The Shucked Oyster includes:
  • 264 pages of mechanics, NPCs, and flavor to seamlessly add to any Shadowdark RPG campaign
  • Over 100 pieces of art sourced from RPG industry leaders like Dean Spencer, Carlos Castihlo, and William McAusland, with original pieces by The - - Basic Expert, and Paddy's Parlor! This book is packed to the gills with gorgeous and evocative images to set your imagination on fire! No AI was used in the creation of this product!
  • A new carousing location that evolves as your players interact with it. Have you ever partied so hard that you were turned to stone? How about started a multi-story building fire? Now you can, and probably will!
  • New carousing outcomes connected to The Shucked Oyster that are affected by your players' choices!
  • Interlinked tables that provide unique circumstances surrounding how the brothel caught fire and who the town blames, will make your players time in town just as exciting as delving deep into dungeons
  • A full roster of 20 lovable and surly prostitutes to endlessly harangue your players in town
  • 12 bizarre and darkly comedic patrons of the brothel to pull your players into a labyrinth of wild conspiracies and adventures
  • 3 full dungeons complete with maps, encounters, and an engaging history for your players to explore
  • 8 new magic items, including Coward's Bane, the most badass and heroic intelligent Longsword to have ever cleaved heads from the necks of monsters
  • A secret history of The Shucked Oyster full of pathos and drama and a horrific curse to be dispelled by those seeking deep and engaging role play
  • A terrifying cult attempting to resurrect the ancient simian demon, Malchimpus
  • A recently awakened Vampire Lord who will soon seek to reconquer his dark empire in the countryside!
Nothing can prepare your players for the chaos that The Shucked Oyster will inject into your campaign. Don't let your sleepy RPG town be boring! Come on down to The Shucked Oyster!


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Today's Deal of the Day at DriveThruRPG is Onyx Path Publishing's Exalted 3rd Edition, which has been marked an astonishing 80% off for the next twenty-four hours! Pick it up before the price goes back to normal!

This is the tale of a forgotten age before the seas were bent, when the world was flat and floated atop a sea of chaos. This is the tale of a decadent empire raised up on the bones of the fallen Golden Age, whose splendor it faintly echoed but could not match. This is a tale of primal frontiers, of the restless dead, of jeweled cities ruled openly by spirits in defiance of Heaven’s law. This is a tale of glorious heroes blessed by the gods, and of their passions and the wars they waged in the final era of legends.

This is your tale. This is Exalted. What legends will they tell of your deeds?

Exalted 3rd Edition depicts both a revitalized and expanded Creation, and the triumphant return of the Solar Exalted—but whether their rebirth will herald the salvation or destruction of the world, none can say. The system redesign takes the best parts of the previous editions and streamlines the mechanics for maximum playability.

Exalted 3rd Edition includes:
  • New Fiction - Read a new tale by original Exalted developer and author Geoff Grabowski.
  • New Artwork – See the Realm in a new light with stunning artwork by both new and classic Exalted artists working under the direction of Maria Cabardo.
  • Expanded Locales – Expand your campaigns with a detailed overview of the sprawling and decadent Second Age of Man. In addition to classic locales such as Chiaroscuro and Nexus, find many new locations not detailed in previous editions, from the treacherous intrigues of Port Calin to the proud warriors of the frigid plains and forests of Medo, held in check only by the iron hand of the Realm.
  • Intrigue and Mystery – Discover a revitalized Realm, still standing at the brink of civil war, but more dangerous than ever before; and the Lunar dominions which harry its borders, seeking redress for ancient crimes while pursuing modern ambitions.
  • Expanded Character Creation – Create and play Solar Exalted characters and compelling mortal heroes with more information and fleshed out details.
  • Combat System – Fight with a new cinematic combat engine, primed to deliver dynamic, exciting, and easily resolved battles between heroes, gods, and armies.
  • Charms – Explore a vibrant new Charm set encompassing both classic Solar powers from previous editions and all-new powers to shift the course of Creation.
  • ...and much, much more!

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For the next week, you can get Explore Dungeons' KINLESS - A Solo Viking RPG for 50% off! Check it out before the price goes back up!

Survive Alone


KINLESS is a solo Viking adventure compatible with the Mörk Borg RPG and inspired by the incredible music of Swedish melodic death metal band Amon Amarth.

KINLESS is the story of a Viking forced to defend their family against a predatory ruler, only to be driven from his home, friends, and family... left to die alone in the cold night.KINLESS is your story. You make the choices. You choose the path. Will you seek revenge, find redemption, or die horribly... crushed in the talons of fate's cruel grip? Every choice you make matters and the gods are watching.

I am an outcast, all alone. I'm a nomad without home.


The land of KINLESS is harsh and cold. Strange things prowl the woods. There are no second chances. Every choice can lead to your death. You will fight epic battles and face horrors in the night, but you may also make allies who can aid you in your journey.

Will you take the long way over the mountain pass and face starvation, death from exposure, and unknown horrors? Or will you attempt a shortcut across the lake, home to a monstrous serpent, risking almost certain death?

You will confront the darkest, most dangerous creatures of Norse mythology: Níðhöggr (dragons), Draugr (undead), Jotnar (trolls), Jotun (frost giant), huge serpents, Vargr (wargs) and much more.

You will meet people in your journey. Not all will be your enemy. Some may even be helpful to your cause for a price, but is it one you are willing to pay?

Mechanics


KINLESS is a solo adventure. It can be played with or without a game master. There are no secrets hiding behind a screen, only things you do not yet know. The land in KINLESS does not change, but the things that live upon it are seldom found in the same place twice.

You begin the game in the forest outside your village. Your only possessions are your Viking axe, your shield, some food, and the clothes on your back. You must find food and shelter quickly if you wish to survive.

KINLESS is a Solo Viking Wilderness Survival Hex Crawl. Some Major / Minor encounters are randomly assigned within their home regions on the map, while other special encounters can happen anywhere.

Ex: the Troll won't be on the same hex each time, but always in the mountains.

Your world is a harsh and unforgiving one. Resources are important. You may starve. You may freeze. You may die from old wounds... or new ones, but never old age. The gods watch your every step. Be sure to honor them with your deeds.

Compatible with Mork Borg


This adventure is compatible with the Mörk Borg role-playing game. The dark fantasy, low magic horror of Mörk Borg provides the raw essence upon which the story of KINLESS is built.

We include enough information to play KINLESS without owning the Mörk Borg rules, but having them can always prove helpful. Besides, if you don't own Mörk Borg already, you're really missing out on a great game.

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